Fafnir has excelled as a Guardian who can provide a lot of utility to his team through abilities like Cursed Strength and Coerce. We like this about him but felt that Cursed Strength was over performing at its job of shredding through tankier enemies.
Cursed Strength
Decreased Dragon Protection Debuff from 20/25/30/35/40% -> 20% at all ranks.
Geb is "rolling out" with some buffs. Get it, rolling our because... nevermind. Anyways, Geb is seeing an adjustment that will help him feel more impactful throughout the game. Cataclysm will now provide much more control over teamfights, especially during early rotations.
Cataclysm
Increased Stun duration from 1/1.2/1.4/1.6/1.8s -> 1.6/1.7/1.8/1.9/2s.
The ability for Susano to get in and out of fights is one of the things that makes him unique but his cooldowns and abilities allowed him to do this too often, leading to some frustration fighting against him. Jet Stream has had its cooldown and range reduced to give players more opportunity to play around the God of Summer Storms.
Jet Stream
Reduced range from 55 -> 45.
Changed cooldown from 17/16/15/14/13s -> 16s at all ranks.
We got a lot of feedback on Terra; her strengths and weaknesses and her overall feel. In this patch, we wanted to address some concerns raised with her Basic Attacks not feeling impactful enough for someone using giant stone fists, as well as the delayed feeling players got from Crushing Earth.
Standing Stones
Added bonus damage equal to 7 + 10% of your Magical Power to Terra's basic attacks while Standing Stones is active.
Crushing Earth
Fixed this ability stunning players who were running or strafing into the walls from the outside.
Fixed this ability where players were getting blocked before the walls were actually visible.
Ullr's Bladed Arrow is his most reliable form of early game poke and clear, but was often not impactful enough on it's own. With this update, players will have more of an option to play safe against unfavorable matchups with Bladed Arrow or look to exert more pressure in favorable positions.
Bladed Arrow
Bladed Arrow damage increased from 70/120/170/220/270 -> 90/140/190/240/290.
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