Protection buff and debuff now scales 6/7/8/9/10 per rank, rather than being 10 at all ranks.
Guan Yu’s basic attack progression now uses the same standard hit cone on the final hit as the first three. This should remove inconsistencies in target selection between hits
Odin's basic attacks now use a hit progression with a 1/1/1/1.5x timing and damage scale
Gungnir's Might
Now hits twice in the same time period, dealing its original damage distributed across both hits. The first hit occurs 0.4s sooner than previously and inflicts the slow, and the second hit does the majority of the damage. Hit damage values are 40/65/90/115/140 (+40% of physical power) and 50/80/110/140/170 (+60% of physical power).
The slow amount was increased from 25% to 30%.
The Cooldown was adjusted from 15/14/13/12/11 to 12 across all ranks
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