Released Jul 20, 2012
  • Insatiable Hunger (Passive)

  • Bakasura's attack speed increases by 4% for each enemy that he kills. The buff lasts for 10 seconds and can stack up to 5 times.
  • Take Down (1)

  • Bakasura leaps to his ground target location, doing 100/160/220/280/340 (+60% of your physical power) physical damage to all enemies in the area and reducing their damage done by 30% for 3 seconds. Cost - 60/65/70/75/80 mana. Cooldown - 12s.
  • Eat Minion (2)

  • Bakasura grabs a minion and devours it, healing himself for 125/175/225/275/325 (+100% of your physical power) and gaining a 15/20/25/30/35% movement speed buff for 6 seconds. Buff wielding minions must be at 33% health to be consumed. Up to 6 minions are stored for Regurgitate. Cost - 75 mana. Cooldown - 15/14/13/12/11s.
  • Butcher Blades (3)

  • Bakasura passively gains 10/15/20/25/30 physical power. When activated, he gains an additional 15/30/45/60/75 true damage on each strike for 6 seconds. Cost - 60/65/70/75/80 mana. Cooldown - 14s.
  • Regurgitate (4)

  • Bakasura exposes his head, regurgitating all of the minions consumed by his Consume Minion ability at his ground target location that slows enemy players by 15/20/25/30/35%. Bakasura's basic attacks become cone attacks for 6 seconds. Cost - 80/90/100/110/120 mana. Cooldown - 90s.

General

  • The great devourer is gobbling up other Junglers since Mid Season. The item and meta changes have pushed him much further up than expected, causing Baka to put up some top stats even after his recent buffs were reverted. In this update we are nerfing his passive, which is a key factor in making him one of the fastest Jungle farmers in the game. His ultimate is already getting a slight nerf in its area control, to give enemies a better chance of escaping his chomping jaws.

Insatiable Hunger Insatiable Hunger

  • Decreased Attack Speed per Stack from 8% to 7%.
  • Decreased Movement Speed per Stack from 8% to 7%.

Regurgitate Regurgitate

  • Decreased slow duration from 4s to 3s.

General

  • Bakasura has been eating well after his changes and the buffs to his supporting items. He was struggling before the Golden Blade buff, but with its cheaper cost and addition of items like Serrated Blade and Atalanta's Bow he ended up not needing this adjustment. We are reverting it. This revert plus the nerfs to his core items should slow down Baka sufficiently.

Eat Minion Eat Minion

  • Decreased Heal Physical Power Scaling from 85% to 70%.
  • Decreased Protections gained from 10/18/26/34/42 to 10/15/20/25/30.

General

  • The Great Devourer has been hungry for some buffs! Eat Minion will now be a whole 15% more filling and provide some stronger protections in the late game. This survivability should compliment the unique way Bakasura can use some of the new items to create quite the formidable foe.

Eat Minion Eat Minion

  • Increased Physical Power Scaling on the self heal from 70% to 85%.
  • Increased Protections from 10/15/20/25/30 to 10/18/26/34/42.

General

  • Bakasura can be difficult to shut down when he gets going, especially during his Regurgitate. The duration he can chomp through his opponents as well as the duration of his CC Immunity allows him to really pressure opponents with a large window.
  • We are reducing these durations to allow co-ordinated teams more opportunity to counter his hyper carry abilities.

Regurgitate Regurgitate

  • Description now shows deployable duration.
  • Decrease Duration of Cone Autos from 6s to 5s.
  • Decrease CC Immunity duration from 1.5s to 1s.

General

  • Since Midseason Bakasura has been climbing in popularity and performance. We resolved a lot of clunkiness and gameplay flow issues and since then his Insatiable Hunger for enemies has been hard to stop.
  • His passive really allows him to control the pace of the jungle and teamfights, making him difficult to oppose. With a 6% reduction, opposing junglers and carries will have a stronger opportunity to catch Bakasura out of position.
  • Fixed an issue where Bakasura could eat deployables he shouldn't be able to eat.

Insatiable Hunger Insatiable Hunger

  • Decreased Bonus Attack Speed and Movement Speed from 10% per stack to 8% per stack. (30% max to 24% max)

General

  • Minions from his ultimate will no longer remove backdoor protections.

General

  • Fixed an issue where Take Down debuff would display confusing damage calculations in the combat log.
  • We are continuing a pass on shorter gods to make their camera heights match default gods. This can have a significant impact on visibility and feel for these gods. There are still more camera height adjustments to come so this won't be the last patch you see this type of note. Also it should be known that we will not be decreasing the camera height of tall gods. Tall gods need that extra height to make sure they can see the battlefield.
  • Increased Camera Height from 42 to 64.

General

  • Bakasura is also undergoing a large amount of tweaks. While his abilities largely function the same, we have focused on increasing the synergy between his own kit. Additionally we are giving him additional tools to let him contribute to his team and fight more effectively when away from minions.

Take Down Take Down

  • This ability no longer decreases Physical protection of enemies hit by it.
  • This ability now causes enemies hit by it to take 10% increased Damage from all sources.

Eat Minion Eat Minion

  • Decreased Post-fire animation time from .7s to .2s.
  • This ability now places an additional targeter over targets that can be instantly devoured.

Regurgitate Regurgitate

  • Increase Projectile Speed from 80 to 120.
  • Bakasura may now choose to eat his own minion pets from this ability. Gross.

General

  • Bakasura is seeing targeted changes to help him feel like chore oriented in the jungle (by needing to eat minions on cooldown, or he risks not having enough minions for his ultimate) while also giving him access to his more utility based ultimate more often.
  • By being able to get 2 Stacks of Minions by eating a large monster, Bakasura can prioritize ganking and invading more effectively rather than needing to be by a Minion every time Eat Minion comes up.
  • Additionally, with extra Minions comes bonus utility when it comes to taking objectives or pushing towers (as well as additional confusion when he ults, which also now happens more often).

Eat Minion Eat Minion

  • Large monsters that can only be eaten at 33% will provide 2 Minions toward Regurgitate.

Regurgitate Regurgitate

  • Decreased Cooldown from 90s -> 90/85/80/75/70s.

General

  • Bakasura can be a strong boxer and Jungler, but he often struggles to get his Damage onto his enemy in the mid and late game. Regurgitate now applies a Slow that persists on his enemies giving him better chase potential during his Ultimate on enemies he successfully “threw up” on.

Regurgitate Regurgitate

  • Increased Slow from 15/20/25/30/35% -> 20/25/30/35/40%.
  • Changed Slow duration to be 4s instead of applying only in the area.
  • Increased Cone Attack Duration from 5s -> 6s.

General

  • Fixed an issue where his Voice Pack was too quiet.

General

  • Baka is hungry and Mid Harpies and Boars are on the menu. With this adjustment, he should see a strong uptick in his ability to control the jungle and secure camps when needed.

Eat Minion Eat Minion

  • Bakasura can now consume any non-buff jungle creature at 100% of it's health, including Mid Harpies and Boars.

Eat Minion Eat Minion

  • Fixed being unable to eat the small minions at the Blue camp in Conquest.

General

  • Eat Minion is one of Bakasura's core mechanics, and as such we wanted to provide it with a bit more utility and make it less expensive to use.
  • Increased Base Physical Power Scaling from 36 -> 38

Eat Minion Eat Minion

  • Increased Protection Buff duration from 5s -> 10s.
  • Reduced Cooldown from 18/17/16/15/14 -> 15s at all ranks.
  • Reduced Mana Cost from 75 -> 55.

General

  • Can no longer emote during Regurgitate with the Death Machine and Feaster Bunny skins.

Regurgitate Regurgitate

  • Updated tooltip to show how much damage minions deal.
  • Reduced damage dealt by minions from 20 to 15 per attack.

Take Down Take Down

  • Fixed an issue where Bakasura would double leap.

General

  • Fixed untextured assets at end of match lobby.

General

  • Fixed Feaster Bunny eyes in lobby showing white instead of red.

Reguitate Reguitate

  • Fixed rank 4 applying a 60% slow instead of 30%.

Regurgitate Regurgitate

  • Fixed an issue where removing or becoming immune to the slow would also remove the cripple effect of this ability.

Take Down Take Down

  • Fixed a bug which allowed you to cancel the leap after casting.

Insatiable Hunger Insatiable Hunger

  • New passive meter added.

Eat Minion Eat Minion

  • Fixed his inability to eat Nu Wa Clay Soldiers at ranks 2-5. Yum!

General

  • Fixed issue in which Bakasura head was still black on diamond skin in lobby

Take Down Take Down

  • Fixed a bug where bakasura would deal damage before he landed.

General

  • Fixed misspelling in lore.

Insatiable Hunger Insatiable Hunger

  • Fixed buff icon tooltip text to reflect actual buff values.

Take Down Take Down

  • Updated targeter for Feaster Bunny and Death Machine skins.
  • The vomit puddle now has a nice shiny liquid metal look to it for the Death Machine skin.
  • Post-Hit delay reduced from 0.3 to 0.1

General

  • Base Attack Speed gained per level reduced from 2% to 1.6%.

Eat Minion Eat Minion

  • Minor animation adjustments.

Regurgitate Regurgitate

  • The duration of the crowd control immunity has been reduced from 3s to 1.5s during this ability.

Regurgitate Regurgitate

  • The regurgitation area has been changed to a volume to remove Cripple as soon as the enemy leaves the area. This fixes an issue where players would be Crippled for longer than intended.
  • The regurgitated minions now play a different death animation and sound to avoid confusion of Bakasura dying.
  • The FX playing on you indicating that you are in the regurgitation area has been changed to be more clear.

Regurgitate Regurgitate

  • The duration of the slow and cone attacks has been reduced from 6s to 5s.
  • Using Purification Beads will now immediately remove Cripple from the user.

Take Down Take Down

  • This ability has been changed to reduce the physical protection of the targets by 20 instead of lowering their damage dealt.

Regurgitate Regurgitate

  • This ability now applies Cripple to all enemies caught within the radius.
  • The amount of time that Bakasura is doing cone attacks during this ability has been properly set to 6s, as intended. The previous time was 4s.
  • The minions that are regurgitated are now a standard regurgitated melee minion independent of the minions eaten. and can surround the enemy

Regurgitate Regurgitate

  • Fixed an issue with Bakasura’s digestive system where he was not correctly regurgitating the large furies.
  • The projectile now arcs higher and flies slightly faster, decreasing the delay on when it is deployed.

Regurgitate Regurgitate

  • This ability now makes Bakasura immune to crowd control for half the duration of his ultimate (3s).

Eat Minion Eat Minion

  • Fixed bug that allowed some ranks to deduct mana in some cases where a minion can't be completely eaten.
  • Fixed issue with tooltip for Rank 1.

General

  • Feaster Bunny card fixed

Insatiable Hunger Insatiable Hunger

  • The Attack Speed buff has been increased from 3% per stack to 10% per stack.
  • The Movement Speed buff has been increased from 5% per stack to 10% per stack.
  • The maximum number of stacks has been reduced from 5 to 3.

Eat Minion Eat Minion

  • The base healing of this ability has been reduced from 80/140/200/260/320 to 70/120/170/220/270.
  • Physical power contribution has been added to this ability, increasing by 70% of your physical power.

Take Down Take Down

  • Reduce the damage done by enemies hit by 20% for 3s at all ranks.

Regurgitate Regurgitate

  • Slow by 15/20/25/30/35%.

Insatiable Hunger (Passive) Insatiable Hunger (Passive)

  • This ability no longer scales off of Focus.
  • Attack speed per kill is increased from 2% to 3%.
  • Each kill also gives a 5% run speed buff for 10s, stacking up to 5 times.

Eat Minion Eat Minion

  • The base healing has been increased to 80/140/200/260/320 and no longer scales off of Focus.
  • Movement speed buff has been removed from this ability.
  • Eating a minion now gives him a 10/15/20/25/30 buff to magical and physical protection.

Eat Minion Eat Minion

  • Healing has been increased:
  • Old - 35/60/85/110/135, increasing with Focus up to 270
  • New - 60/95/130/165/200, increasing with Focus up to 360
  • Base movement speed buff has been increased:
  • Old - 5/10/15/20/25%, increasing with Focus up to 35%
  • New - 10/15/20/25/30%, increasing with Focus up to 45%

Eat Minion Eat Minion

  • The amount of healing has been reduced from 100/150/200/250/300 to 70/120/170/220/270.
  • The cooldown has been increased from 15/14/13/12/11 to 18/17/16/15/14s.

Take Down Take Down

  • Decreased the speed of the jump to fall more in line with other jumps.

Eat Minion Eat Minion

  • Base amount healed reduced from 125/175/225/275/325 to 100/150/200/250/300.
  • Reduced the duration of the movement buff from 6s to 5s.

Butcher Blades Butcher Blades

  • True damage has been reduced from 15/30/45/60/75 to 10/25/40/55/70.