General

  • Minions from his ultimate will no longer remove backdoor protections.
  • General

  • Athena is one of the most undisputedly strong Guardians of Season 5. Her setup is amazing and she can rotate across the entire map in a matter of seconds with her Ultimate. Her recent domination of the pro scene has prompted some further adjustments. Specifically her ability to charge into the enemy team and set up kills. The current cooldowns allows her to do this extremely often in the late game, leaving very little window for counter attack. We are adjusting the cooldown of her Preemptive Strike to lower her late game strength.
  • Reach Reach

  • Now properly benefits from Lifesteal at 33%.
  • Preemptive Strike Preemptive Strike

  • Increased cooldown from 15/14/13/12/11s to 14s at all ranks.
  • General

  • Cabrakan has been more of a 2 or 3 on the Richter Scale lately. This god has massive potential but his flex pick status and extreme aggression for a tank can make him tough to balance. To help his impact we are adding a decreasing scaling cooldown to his primary movement ability, Seismic Crush. This will increase his flexibility even further so with this change Cabrakan could be showing up more in Jungle, Solo, or Support, which is quite exciting.
  • Seismic Crush Seismic Crush

  • Decreased Cooldown from 18s to 18/17/16/15/14s.
  • General

  • Cernunnos has a similar story as Chiron. He launched at a very strong state and was nerfed in many ways. Bramble Blast originally had a lot more utility and CC attached to it, but the true design goal was to create an area of thorns that players would want to avoid. We are increasing the damage pick tick on the Bramble Area to help Cernunnos' early lane clear and to fulfill that design goal through damage, rather than through a slow.
  • Bramble Blast Bramble Blast

  • Increased Base Damage per tick of Bramble area from 4/8/12/16/20 to 6/10/14/18/22.
  • General

  • Our great Centaur is also in need of a slight buff. Chiron launched in a very strong state that caused him to be nerfed in many ways. Now that his kit as a whole is in a better place, we want to bring back up his primary lane clear ability. Training Exercise has a lot of utility in that it can cleanse his allies of CC, and now will also deal a large amount of damage.
  • Training Exercise Training Exercise

  • Increased Base Damage from 70/120/170/220/270 to 80/135/190/245/300.
  • General

  • We are continuing to watch Freya closely as she settles into the meta. Her redesign brought up her power level, but the new design allows for more ways to balance her. Last patch we adjusted her early to mid game wave clear, and this patch we are focusing on her late game burst. This ability may seem low scaling, but combined with other effects Freya can nuke a target for huge damage in a very short time. Cutting that down by 10% of her Magical Power will have a significant effect.
  • Fixed an issue where her first ability was healing for 100% instead of 33%.
  • Northern Lights Northern Lights

  • Decreased Magical Power Scaling from 50% to 40%.
  • General

  • Ratatoskr has been putting up a very strong showing lately, especially in the SPL. His ability to stay out in the jungle for the entire early game combines with his low cooldown semi-global ult to make him the absolute king of early pressure. His ultimate is being increased in cooldown at the early ranks to give Ratatoskr's opponents some breathing room. With the current cooldown he has very little counterplay,
  • and opposing junglers have very few options except hope that the Sly Messenger makes a mistake.
  • Increasing Through the Cosmos' cooldown should allow for a more fair back and forth between the junglers.
  • Through the Cosmos Through the Cosmos

  • Cooldown increased from 90s to 110/105/100/95/90s.