Released Aug 19, 2014
  • Shadow Zone - Passive

  • Allies within 30ft of Cabrakan take 5% reduced damage.
  • Seismic Crush

  • Cabrakan becomes enraged, increasing his movement speed by 15/20/25/30/35% for 5s. While active, Cabrakan's next successful basic attack will stun for 1s and do 100/125/175/225/275 +50% of your magical power as bonus damage. Additionally, Cabrakan is immune to slows and roots while this ability is active. Cooldown 18s. Cost 50/55/60/65/70.
  • Refraction Shield

  • Passive: Cabrakan gains 15/20/25/30/35 increased Magical and Physical protections from his shields. As his shields take damage they store energy and gain up to 5 stacks but shed 3/4/5/6/7 protections per stack.
  • Tremors

  • Cabrakan repeatedly slams the ground with his shields creating an earthquake and causing enemies around him to tremble. Enemies caught in the earthquake take 25/35/45/55/65 + 25% of your Magical power as damage every .5s and are slowly sucked in towards Cabrakan. Cooldown 8s. Cost 15/20/25/30/35 every .5s.
  • Tectonic Shift

  • Cabrakan stomps the ground creating a wall of earth and a fissure that travels out in front of him and deals 100/200/250/300/350 +70% of your Magical power as damage to any enemies caught in its path. The walls may be destroyed if they take enough damage. Cabrakan may destroy his own walls with a single basic attack. Cooldown 75s. Cost 100.

General

  • Cabrakan will now only be able to cancel tremors by using the cancel” input (right click on PC). This should prevent occurences of players accidentally cancelling the ability too soon

General

  • Cabrakan has not seen much play for a long time. While we meme him as Fat Loki, he struggles as a Guardian and even when going damage it's difficult to really lock down opponents. Seismic Crush will now be a consistent 1s stun, giving support Cabrakan a consistent moment to play off of and lessening the diminishing returns inherent in his abilities. Tremor will also no longer cause minions to spiral around, making it easier for Cabrakan to group minions for himself or his teammates for clear.

Seismic Crush Seismic Crush

  • The stun from this ability no longer suffers from Diminishing Returns.

Tremors Tremors

  • No longer tremors minions, instead pulling them more directly to Cabrakan.

General

  • Cabrakan immediately slammed the ground but there was a distinct delay before applying any effects. This has been fixed helping Tremor feel more responsive.

Tremors Tremors

  • Now deals an initial tick of damage immediately upon casting.

General

  • Fixed an issue where He Bo could knock gods up on top of the walls Cabrakan's ultimate creates.

General

  • Cabrakan's Tremors are taxing on this mountain breaker's mana pool at all stages of the game. We are lowering its base to allow him to use this unique ability more freely, while ensuring his Mana Pool scales to keep up with its increasing cost.
  • Increased Base Mana per level from 34 to 38.

Tremors Tremors

  • Decreased Mana Cost from 15/20/25/30/35 to 10/15/20/25/30.

General

  • Cabrakan's Ultimate was a strange shape that often caused confusion on both sides of the battleground. This ability would clearly appear to hit but not deal damage.
  • For a Guardian (or Assassin?) That relies heavily on burst damage, confirming this ability is a big deal. 6.1 is bringing a major quality of life buff to Tectonic
  • Shift in that this ability now hit in a clear area in front of Cabrakan.

Tectonic Shift Tectonic Shift

  • Expanded the hit area of this ability to damage all gods in the entire rectangle shape in front of Cabrakan. This area is as wide as his wall area is now, extending from Cabrakan up to to the range of the walls.
  • 35 unit range.
  • 25 unit width.

General

  • Cabrakan has been more of a 2 or 3 on the Richter Scale lately. This god has massive potential but his flex pick status and extreme aggression for a tank can make him tough to balance. To help his impact we are adding a decreasing scaling cooldown to his primary movement ability, Seismic Crush. This will increase his flexibility even further so with this change Cabrakan could be showing up more in Jungle, Solo, or Support, which is quite exciting.

Seismic Crush Seismic Crush

  • Decreased Cooldown from 18s to 18/17/16/15/14s.

Tectonic Shift Tectonic Shift

  • Adjusted the targeter to better reflect the area of damage for this ability.

General

  • Cabrakan has seen a large amount of competitive play since the start of Season 4. His strength comes from his ability to quickly clear the first minion wave before pressuring the enemy solo laner and their jungle.
  • We are reducing his Tremors damage to slightly increase his clear time on the first wave while also lowering his base protections. This will give enemy solo laners more time to also clear the wave and get more damage onto Cabrakan.
  • Reduced Base Physical Protection from 23 -> 20

Tremors Tremors

  • Decreased Damage from 25/35/45/55/65 -> 22/32/42/52/62.

General

  • Cabrakan has been smashing up the battleground after his recent adjustments. The changes made him a bit too tanky relative to his increased damage. In this patch we adjusted Refraction Shield, lowering the base damage slightly and lowering the overall protections he gains conditionally to compensate for his passive mitigation. Additionally, Tectonic Shift is now more consistent in how many hits it takes to destroy, allowing for better readability and counterplay when against Cabrakan.

Refraction Shield Refraction Shield

  • Decreased damage from 100/160/220/280/340 to 100/155/210/265/320.
  • Decreased Protections per stack from 4/5/6/7/8 to 2/3/4/5/6.

Tectonic Shift Tectonic Shift

  • Changed number of hits to destroy walls from 2/3/4/5/6 to 3 at all ranks.

General

  • Cabrakan is seeing a few changes that are part QoL and part increased effectiveness. Shadow Zone will now affect himself, providing him a boost in survivability. Seismic Crush and Refraction Shield are also seeing their base damage scalings made consistent per level. Overall Cabrakan should see more consistent output with a small adjustment upwards in damage.

Shadow Zone Shadow Zone

  • Now affects Cabrakan Himself.

Seismic Crush Seismic Crush

  • Changed Damage from 100/125/175/225/275 (50%) to 100/145/190/235/280 (50%).

Refraction Shield Refraction Shield

  • Changed Damage from 90/160/200/260/330 (50%) to 100/160/220/280/340 (50%).

Refraction Shield Refraction Shield

  • Reduced Cooldown from 14/13/12/11/10 -> 10 at all ranks.

General

  • Fixed missing shields at Victory screen.
  • Fixed a Basic Attack animation issue after attacking with Seismic Crush.

Refraction Shield Refraction Shield

  • Fixed a Mana and Cooldown cancel issue.

Tectonic Shift Tectonic Shift

  • Walls now appear instantly.
  • Updated damage area to be more accurate.

Seismic Crush Seismic Crush

  • Cabrakan is no longer affected by the basic attack movement penalty while making basic attacks with this ability active.

Seismic Crush Seismic Crush

  • Updated tooltip to include the increase in attack speed.

Refraction Shield Refraction Shield

  • Updated tooltip to reflect that it only stuns gods.
  • Fixed an out of sync animation issue at ranks 1-4.

Tremors Tremors

  • Fixed his animations continuing after canceling Tremors while the Seismic crush buff was still active.
  • Fixed the ability cancelling when using basic attacks.

Seismic Crush Seismic Crush

  • Cabrakan now increases his attack speed by 70% for his next basic attack during this ability.

Refraction Shield Refraction Shield

  • Increased stun duration from 1 to 1.1/1.2/1.3/1.4/1.5s.
  • Reduced recovery time from 0.8s to 0.2s.

Tectonic Shift Tectonic Shift

  • Reduced recovery time from 0.5s to 0.2s.

General

  • Increased base movement speed from 360 to 365.

Refraction Shield Refraction Shield

  • This ability has been changed to gain protections on each hit, rather than remove them. 4/5/6/7/8 per stack, max 5 stacks. Stacks are reset after 8s, or upon use of the active part of this ability.
  • This ability no longer gives passive protections.
  • Base damage increased from 90/140/190/240/290 to 90/160/200/260/330.

Tremors Tremors

  • Magical Power scaling increased from 25% to 35%
  • Fixed an issue that caused the animation for Tremors to end without the ability being canceled.

Tectonic Shift Tectonic Shift

  • Walls no longer have health, but instead take 2/3/4/5/6 hits for enemies to destroy. Walls can now only be destroyed by basic attacks.
  • Base damage increased from 100/200/250/300/350 to 150/250/350/450/550.

General

  • Fixed an issue in which ability to one-shot walls not in description
  • Fixed issue in which Cabrakan was misspelled as Carbracan in lore
  • Fixed issue in which Seismic Crush buff tooltip did not indicate slow and root immunity
  • Fixed issue in which Cabrakan could AFK without penalty by using #3 at fountain
  • Fixed issue in which players could lifesteal off Cabrakan’s walls