Released May 31, 2012
  • Skill Target - Passive

  • Artemis gains 5% critical strike chance buff on each successful hit within 4 seconds. Her passive has a maximum of 4 stacks
  • Transgressors Fate

  • Artemis places up to 3 traps that additionally act as wards. Enemy gods coming within 5 feet of her traps activate them, rooting the enemy god and doing 25/40/55/70/85 (+30% of your physical power) physical damage every second for 3 seconds. Cost - 60/65/70/75/80 mana. Cooldown - 18/16/14/12/10s
  • Vengeful Assault

  • Artemis attacks at a furious pace, increasing her attack speed by 75% for 3/4/5/6/7 seconds. Cost - 70/75/80/85/90 mana. Cooldown - 18/17/16/15/14.
  • Suppress The Insolent

  • Artemis fires a volley into a ground target, suppressing all of her enemies. Enemies caught within the volley are damaged for 90/155/220/285/350 physical damage (+100% of your physical power) and are slowed by 25% for 2 seconds. Cost - 70/80/90/100/110 mana. Cooldown - 10s.
  • Kalydonian Boar

  • Artemis summons the great Kalydonian Boar to wreak havoc on her enemies. The boar charges an enemy god within 60ft, stunning them for 2 seconds and doing 200/300/400/500/600 (+100% of your physical power) physical damage. The boar will charge an additional enemy gods for his 6s lifetime. Cost - 80/90/100/110/120 mana. Cooldown - 90s.

General

  • The Goddess of the Hunt continues to inspire heating debates in the SMITE community. She tends to perform very well in all modes and skill levels, even at high ranked Conquest, yet she is generally considered far below the meta. Artemis sacrifices mobility and early pressure for high control and huge late game damage, which is a risky but effective strategy. We are giving Artemis slightly more control over her CC by increasing the range of her trap. This ability can be extremely powerful when used in combat, and we expect this buff to create a lot more opportunities for Artemis to turn the fight around.

Transgressor’s Fate Transgressor’s Fate

  • Increasing the deploy range from 35 units to 40 units

General

  • Vengeance never stops, never slows down. Especially after this balance update! Artemis lacks the escape options that other Hunters have access to, relying purely on her ult to survive. Vengeful Assault will now cleanse slows upon activation. This shakes up her favorable matchups and gives her an additional tool to play with.

Vengeful Assault Vengeful Assault

  • Additionally, Artemis now cleanses herself of slows and becomes immune to Slows for 0.6s when activated

General

  • A common frustration from Artemis players is the responsiveness of her Ultimate pet: Tusky. This boar can feel clunky and often fails to hit in situations where players would expect him to. To fix this we are tightening up his AI to make sure he finds targets more quickly and charges at them more quickly after firing. We are also planning some additional visual FX adjustments to make sure his functionality is more clearly understood on the battleground. Olympians pathnotes.png

Calydonian Boar Calydonian Boar

  • Decreased warmup time from 1s to 0.7s.
  • Increased delay between charges from 0.5s to 0.6s.
  • The additional responsiveness from the changes below make this feel similar to its current timing.
  • Added additional effects when spawning to see where Tusky is.
  • Added a warmup targeter for the initial charge so allies and enemies can see its range and timing.
  • Tusky has undergone AI improvements.
  • Fixed an issue where Tusky would not charge targets at max range.
  • Fixed an issue where Tusky would ignore targets who were selected in the frontal cone.
  • Fixed an issue where Tusky would freeze between charges for a significant amount of time.
  • Tusky now better understands when people enter and leave line of sight.

Suppress the Insolent Suppress the Insolent

  • Increased Physical Power Scaling from 40% to 60%.

General

  • Fixed an issue where her Mystic Archer skin would sometimes fire two star FX's with her Basic Attack instead of one.

General

  • Fixed an issue where Gods being grabbed or pulled after being hit by Artemis trap could be placed in an unintended location.
  • All ability icon art has been updated.

General

  • Artemis is the first of the gods on their list having their Critical Strike passives reworked to remove random early crits. Still Target has been changed to no longer provide additional Critical Strike change, but to deal bonus basic attack damage to targets afflicted by Crowd Control. Not only can teammates provide this CC, her Transgressor's Fate, Vengeful Assault, and trusty Tusky allow her to provide this benefit for herself.

Still Target Still Target

  • Artemis' Basic Attacks deal 30% more damage to Enemy minions and 15% to enemy Gods if they are affected by Crowd Control. Does not include Knockbacks, Blinds, or Grabs. (Critical strikes on these targets deal 130/160%)

General

  • Artemis has been showing off her late game carry potential this season, using Tusky and her ability to pressure her opponents to great effect. While susceptible to ganks, the Crowd Control immunity from Calydonian Boar really allows her to kite her opponents for support to arrive if she doesn't turn the fight on her own. We are lowering the CC Immunity duration to lower how long Artemis can play without worrying about Crowd Control from her opponents.

Calydonian Boar Calydonian Boar

  • Decreased CC Immunity from 3s to 1.5s.

General

  • As a late game powerhouse, Artemis' early game is weaker than other Hunters, until she can get some items online.
  • The Mana cost on Suppress The Insolent often forced her into slowing down this build to gain better clear which hurt her identify as this scaling Late Game Hunter.
  • We are reducing this Mana cost significantly, while also increasing the Health she will have once late game rolls around.
  • Increased base health per level from 72 -> 75.

Suppress the Insolent Suppress the Insolent

  • Decreased mana cost from 70/75/80/85/90 -> 50/55/60/65/70.

General

  • Artemis is focused on getting to the late game and pummeling her enemies with arrows. We want to ensure that when she gets to this stage of the game she is a powerful threat. With an increase to her base Attack Power and Attack Speed per level she will feel more powerful at the late stages of the game.
  • Basic Attack Power per level increased from 2.05 to 2.5.
  • Attack Speed per level increased from 1.4 to 1.7.

General

  • Fixed an issue where Calydonian Boar would be untextured on the Recon Artemis Skin.

General

  • Artemis traps now show a warning indicator rather than a visible trap for enemies viewing it. Once triggered, the visible trap will appear as normal. We've taken this approach to solve visibility issues across her various skins that have different thematic traps.

Transgressor's Fate Transgressor's Fate

  • Updated the hidden trap FX to look more consistent across all Artemis Skins.

General

  • Artemis has always been one of the premier in-hand focused characters in SMITE, with her significant attack speed buff, crit enhancement, and ability to stun or root enemies in place to better land her hits. As we look to adjust her, we want to focus on these strengths, and on her ability to make exceptional use of basic attack proc items. While we may make additional adjustments in a future patch, we want to use a light touch as Artemis has a lot of potential to quickly be devastating.

Vengeful Assault Vengeful Assault

  • Vengeful Assault increased from 35/45/55/65/75% to 40/50/60/70/80%.

General

  • Fixed an issue with using the Dance Emote with the Recon Artemis skin.
  • Fixed missing lines on Recon Artemis (VEJ, VET, VEL).

Calydonian Boar Calydonian Boar

  • The Boar now target minions if no gods are available.

General

  • We wanted to give Artemis more reliability from her Ultimate. By reducing the the amount of time is takes Tusky to select a new target, Caledonian Boar becomes much more impactful and reliable during a large scale teamfight.

Calydonian Boar Calydonian Boar

  • Decreased the amount of time it takes for Tusky to select a new target after dashing.
  • Caledonian Boar now chooses a new target every 0.5 Seconds, down from 1.5.

General

  • We hope with this change players will begin to experiment with more of the nuances of Artemis while feeling less pressure in terms of Mana management.

Transgressors Fate Transgressors Fate

  • Reduced Mana cost from 60/65/70/75/80 -> 45 at all ranks.

Vengeful Assault Vengeful Assault

  • Reduced Mana cost from 70/75/80/85/90 to 60/65/70/75/80.

General

  • Fixed arrow issue when she uses emote in lobby.

Transgressors Fate Transgressors Fate

  • Fixed an issue where enemies could be affected by the trap's pull after they had teleported away from it.

Calydonian Boar Calydonian Boar

  • Added a 40 degree cone to the targeter allowing Tusky to prioritize targets within the cone.

General

  • Base Attack Speed increased from 0.9 to 0.95.
  • Attack Speed per level increased from 1.2% to 1.4%.

General

  • Fixed Artemis Golden/Legendary skins showing black fx when firing #2 and #3.

General

  • Fixed an issue with her hair not showing white on the Convention 2012 skin.

Suppress the Insolent Suppress the Insolent

  • Damage reduced from 90/150/210/270/330 to 80/130/180/230/280.
  • Physical scaling reduced from 50% to 40%.

Transgressors Fate Transgressors Fate

  • Fixed a bug that caused the root FX to persist.

General

  • Fixed the arrow not appearing in her bow if you hold down left click to continuously basic attack.

Transgressors Fate Transgressors Fate

  • Fixed the trap animation persisting if the root ends early.
  • Traps now destroy immediately if a CC immune target walks over them.

General

  • Fixed a bug that caused her footsteps sounds to continue playing after she stopped walking.

General

  • Fixed an issue with the bow showing up purple on the Stalker skin.
  • Fixed Boar interactions with players that are jumping.

General

  • Fixed the Stalker skin using default hair.

Calydonian Boar Calydonian Boar

  • Corrected issue with tooltip not displaying correctly.

General

  • Artemis' 3D model and animations have had some updates.

Transgressors Fate Transgressors Fate

  • Fixed an issue in which Sun Wukong wouldn’t be stopped mid Ox or Eagle dash.
  • Fixed an issue where Arachne’s Cocooned target would be grabbed by the trap. The trap will still activate and deal damage.

Transgressor’s Fate Transgressor’s Fate

  • Post-Hit delay reduced from 0.5 to 0.1.

Suppress the Insolent Suppress the Insolent

  • Post-Hit delay reduced from 0.5 to 0.1

Calydonian Boar Calydonian Boar

  • Post-Hit delay reduced from 0.5 to 0.1.

Transgressor’s Fate Transgressor’s Fate

  • No longer acts as a ward.

Suppress the Insolent Suppress the Insolent

  • Damage reduced from 90/155/220/285/350 to 90/150/210/270/330.
  • Mana cost increased from 60/65/70/75/80 to 70/75/80/85/90.

Transgressor’s Fate Transgressor’s Fate

  • No longer require LoS to place. (Note - traps still obey LoS for vision purposes in acting as wards.)

Suppress the Insolent Suppress the Insolent

  • Fixed an issue where she couldn’t use ability when she was against collision.

Transgressors Fate Transgressors Fate

  • The traps have been modified to make them slightly less visible to enemies (this does not impact the visibility of friendly traps).

Suppress the Insolent Suppress the Insolent

  • The physical power contribution has been increased from 30% to 50%.
  • The mana cost has been reduced from 70/80/90/100/110 to 60/65/70/75/80.

Calydonian Boar Calydonian Boar

  • The boar is now immune until it stuns its first target.

Vengeful Assault Vengeful Assault

  • This ability now gives Artemis 20% additional movement speed for the duration.

Suppress the Insolent Suppress the Insolent

  • This ability was incorrectly dealing magical damage and is now set to deal physical damage.

Calydonian Boar Calydonian Boar

  • The movement speed buff has been removed from this ability.
  • The boar’s protections have been increased from 30 at all ranks to 40/50/60/70/80.

Transgressors Fate Transgressors Fate

  • The range at which Artemis can place traps has been increased from 10ft to 35ft.

Calydonian Boar Calydonian Boar

  • Artemis now moves 20% faster for 3 seconds after activation of this ability.

Transgressors Fate Transgressors Fate

  • Movement abilities are no longer usable when players are stuck in her traps.

General

  • Updated FX on some abilities

Transgressors Fate Transgressors Fate

  • Enemies are rooted for 2s at all ranks.

Suppress the Insolent Suppress the Insolent

  • Slow by 25% for 2s at all ranks.

Calydonian Boar Calydonian Boar

  • Stun for 1.1/1.2/1.3/1.4/1.5s.

Calydonian Boar Calydonian Boar

  • Crowd control immunity duration decreased from 6s to 3s.

Calydonian Boar Calydonian Boar

  • Boar health per rank has been increased from 300/350/400/450/500 to 350/450/550/650/750.
  • Boar protections have been increased from 20 to 30.
  • Artemis is immune to crowd control for the duration of the ability.

Transgressors Fate Transgressors Fate

  • The traps no longer detect enemy wards.

Vengeful Assault Vengeful Assault

  • Buff duration has been reduced from 3/4/5/6/7s to 3/3.5/4/4.5/5s.
  • Attack speed % has been changed from 75% for all ranks to 35/45/55/65/75%.

Still Target (Passive) Still Target (Passive)

  • Now working properly.
  • Reduced the number of stacks to 3.

Transgressors Fate Transgressors Fate

  • Now scales off of physical power properly.
  • Reduced the physical power contribution to 30%.

Kalydonian Boar Kalydonian Boar

  • When the boar spawns, he delays 1s before stunning his first target.
  • The boar only stuns the same person once. He will still stun 2+ enemies one after another.
  • Now has a ground target proximity to let you know how far the boar will run.