Released May 31, 2012
  • Combustion - Passive

  • After hitting with 4 basic attacks, Agni will gain a buff. On next cast of Flame Wave or Rain Fire, all enemies hit by those abilities will be additionally set ablaze, taking 5 (+10% of your magical power) magical damage every .5 for 3s.
  • Noxious Fumes

  • Agni Summons a cloud of noxious fumes at his ground target location, doing 10/20/30/40/50 (+5% of your magical power) magical damage every second for 10s. Firing any of Agni's abilities into the fumes detonates the gas, stunning all enemies within the radius for 2s. Cost - 60/70/80/100 mana. Cooldown 15s.
  • Flame Wave

  • Agni summons a wave of fire in front of him that scorches all enemies in its path for 80/120/160/200/240 (+40% of your magical power) magical damage. Ignites Noxious Fumes. Cost - 60/70/80/90/100 mana. Cooldown - 14s.
  • Path of Flames

  • Agni blazes a path forward in a quick dash, leaving flames trailing behind him that persist for 4s. Any enemies passing through the flames catch fire and burn for 25/35/45/55/65 (+15% of your magical power) magical damage for .5 for 2s. Ignites noxious fumes. Cost 70/75/80/85/90 mana. Cooldown - 15s.
  • Rain Fire

  • Every 20 seconds, Agni gains a flaming halo, storing up to 3. Agni can expend a halo to summon a giant meteor at his ground target location, doing 175/215/255/295/335 (+60% of your magical power) magical damage. He can summon 1 every .5 seconds. Ignites Noxious Fumes. Cooldown is dependent on available halo's.

General

  • Agni has been slowly climbing as a strong meta pick, really finding success through his early pressure at Level 5 and strong late game scaling. We want to introduce more counterplay when he hits Level 5 but still highlight his late game power. Rain Fire is seeing an early game Base damage nerf, but will still scale to the same Late Game power.
  • Fixed an issue where the active duration of Flame Wave was not correct while using the Abyssal Acolyte skin.

Rain Fire Rain Fire

  • Decreased damage from 160/195/230/265/300 to 140/180/220/260/300.

General

  • Increased Movement Speed from 350 to 355.

Combustion Combustion

  • This damage dealt by this ability now triggers "on ability hit" effects.

General

  • Noxious Fumes is an ability that many players avoid levelling up, as the increased Mana Cost was not worth it because it rarely deals very many ticks of damage. We are bringing down the high end cost to make sure it is a better strategy to rank this skill up.

Noxious Fumes Noxious Fumes

  • Decreased mana cost from 60/70/80/90/100 to 60/65/70/75/80.

General

  • Agni is getting a buff! In metas past, he often served as a mid-tier Mage who wasn't the best or worst pick. In Season 4 however, he has failed to pull himself out of the bottom half of the god pool at any time. Items and meta shifts constantly move Gods balance points, and Agni has suffered from the changes this Season. When used well, his passive contributes a lot of Damage during a game, but requires Basic Attacks to charge it up. Agni's Attack Speed per level was quite low compared to other Mages with Basic Attack Passives, so we hope to speed this up both to match other Mages and help him activate his Passive more often. Rain Fire is also going to be hitting harder and more often. Agni's late game is largely around poking out his enemies while looking for a chance to commit off a Meteor stun. Allowing this to happen more often and be more punishing will give Agni the tool he needs to feel impactful, especially when combined with his passive bonus damage.
  • Increased Attack Speed per level from .95 to 1.2.

Rain Fire Rain Fire

  • Increased Magical Power Scaling from 60% to 70% per Meteor.
  • Decreased Cooldown from 20s to 18s per Meteor.

General

  • Agni's Flame Wave can combo into Noxious Fumes, but for many players, this combo was inconsistent or at worst impossible to execute. With this change, executing this combo will be much easier, especially in high ping situations.

Flame Wave Flame Wave

  • Increased persist time of Flame Wave from .5 -> 1s.

General

  • Flame Wave will now burn players a little bit harder, allowing Agni a bit of extra firepower in the mid and late game.

Flame Wave Flame Wave

  • Increased scaling from 50% to 65%.

General

  • Agni is seeing a nice adjustment up in his base attack speed. With this change stacking his passive should be less cumbersome and happen more often, especially in the early game.
  • Increased base Attack Speed from 0.86 to 1.
  • Decreased % increase of Attack Speed per level from 1.01 to 0.95.

Path of Flames Path of Flames

  • Fixed not highlighting targets.

General

  • Fixed missing fire fx playing in lobby.

General

  • Fixed an issue where his cooldowns were not showing up on tooltips.

General

  • Made Agni ‘Infernal’ skin look better on Low settings.

General

  • Fixed Infernal skin missing god select voice over

Rain Fire Rain Fire

  • Fixed an issue where Agni could not target this ability inside tower or wall collisions.

General

  • Added targeters for Volcanic skin.

Noxious Fumes Noxious Fumes

  • Casting time reduced from 0.3s to 0.2s.
  • Fume cloud deploy time reduced from 0.1 to instantaneous.
  • These changes should help land his Ultimate stun combo.

Path of Flames Path of Flames

  • Agni is no longer crowd control immune, but is instead immune to Knockback during this dash.

General

  • Thumbnail/Portrait Icon has been updated.
  • Buff icons removed for the Ultimate (since the need for these were eliminated by the new passive meter).
  • Fixed an issue with his run speed not updating on the HUD.
  • Fixed a minor FX issue with the Incinerator skin.

Rain Fire Rain Fire

  • Switched this ability to no longer use Continuous Fire. In Quick Cast mode, left clicks occurring a short time after a meteor is cast will no longer fire another one, instead always firing basic attacks. In standard targeting mode, clicking and holding the mouse will no longer fire multiple meteors uninterrupted if they are available.
  • Re-fixed the issue with not animating for every shot.
  • Volcanic skin will still have the issue in Solo Practice matches.

Rain Fire Rain Fire

  • Fixed an issue in which the recovery time was not correct, making it more difficult to place Noxious Fumes down in time after using Rain Fire.

Noxious Fumes Noxious Fumes

  • Casting time increased from 0 to 0.3.
  • Recovery time reduced from 0.2 to 0.1.

Flame Wave Flame Wave

  • Recovery time reduced from 0.5 to 0.1.

Rain Fire Rain Fire

  • Recovery time reduced from 0.7 to 0.6.
  • Damage reduced from 175/215/255/295/335 to 160/195/230/265/300.

Path of Flames Path of Flames

  • Adjusted the targeter to better indicate the area that will deal damage.

Rain Fire Rain Fire

  • The warmup hit area indicator FX now shows 0.5s earlier for both friendly and enemy players. Note: The warm up did not get longer, the FX are visible earlier (more warning).

Noxious Fumes Noxious Fumes

  • This ability can now be placed inside of walls and other blocking geometry.

Flame Wave Flame Wave

  • Fixed an issue where the damage over time passive was not applying to targets up close.

Path of Flames Path of Flames

  • Fixed an issue where he wasn’t completely crowd control immune during the dash, like vs Ares ultimate.

Rain Fire Rain Fire

  • Polynomicon passive now works with this ability.

Noxious Fumes Noxious Fumes

  • Fixed an issue in which Noxious Fumes would tick its damage an additional time.

General

  • Agni’s passive now has an improved UI treatment.
  • The Incinerator skin has updated FX.

Flame Wave Flame Wave

  • Description updated to accurately show the damage on the skill screen.

General

  • FX have been updated for looks and performance.

Flame Wave Flame Wave

  • A bug has been fixed that allowed this ability to do double damage under some conditions.

General

  • Fixed a bug in which Agni’s basic attack was dealing true damage.

Noxious Fumes Noxious Fumes

  • When detonated, all enemies are stunned for 1s at all ranks.

Flame Wave Flame Wave

  • Base damage increased from 80/120/160/200/240 to 90/140/190/240/290.
  • Magical power contribution increased from 40% to 50%.

Noxious Fumes Noxious Fumes

  • Reduced the duration of the stun from 2s to 1s.

Path of Flames Path of Flames

  • Amount of time the flames are on the ground has been reduced from 4s to 3s.

Rain Fire Rain Fire

  • Range has been reduced from 70 to 65 feet.

General

  • New taunt!

Rain Fire Rain Fire

  • Fixed animation issue with firing consecutive meteors.
  • Fixed timing difference between holding down the button to fire 3 consecutive meteors versus clicking the button 3 times.
  • It now takes Agni .8s to fire a meteor (up from .5s).

Path of Flames Path of Flames

  • Damage done per tick has been reduced from 25/35/45/55/65 to 20/30/40/50/60.

Noxious Fumes Noxious Fumes

  • Tweaks to make the stun combo easier to perform.
  • Reduced the cooldown from 15s to 12s.

Flame Wave Flame Wave

  • Cooldown changed from 14s to decreasing cooldowns per rank, 15/14/13/12/11s.