Released Mar 19, 2014
  • Passive - Weapon Master

  • When Ullr uses an ability in either stance his cooldowns in the opposite stance are reduced. Cooldown Reduction: 1s.
  • Bladed Arrow / Thrown Axe

  • Ranged: Ullr fires a bladed arrow in a line, dealing damage and passing through all targets it hits. Melee: Ullr throws an axe in a line, hitting a single target dealing damage and stunning it. Damage (Bow): 80/135/190/245/300 (+70% of your physical power). Damage (Axe): 70/100/130/170/200 (+60% of your physical power). Stun Duration (Axe): 1/1.2/1.4/1.6/1.8s Cost: 60/65/70/75/80 Cooldown: 14s
  • Expose Weakness / Invigorate

  • Ranged: Ullr gains bonus physical power for 5s. Melee: Ullr gains bonus move speed for 5s. Physical Power (Bow): 10/20/30/40/50 Move Speed (Axe): 20/25/30/35/40% Duration: 5s Cost: 60/65/70/75/80 Cooldown: 18/17/16/15/14s
  • Hail of Arrows / Glory Bound

  • Ranged: Ullr fires a volley at his target location, dealing damage. Melee: Ullr leaps to his target location, dealing damage in an AoE on arrival. Damage (Bow): 80/120/160/200/240 (+24) Damage (Axe): 50/80/110/140/170 (+10) Cost: 70/75/80/85/90 Cooldown: 15s
  • Wield Axes / Wield Bow

  • Ullr changes stance. Ranged: Ullr uses his yew bow, gaining additional attack speed. Attack Speed (Bow): 5/10/15/2025%. Melee: Ullr uses his axes, gaining additional physical lifesteal. Physical Lifesteal (Axe): 5/10/15/20/25%.

General

  • Bladed Arrow and Thrown Axe are seeing a large Mana reduction that should open up Ullr's build options a bit more (as well as being able to spend Mana on his other skills). Additionally, his main stim will now be better at early ranks, allowing Ullr more raw potency until the very late stages of the game.

Bladed Arrow (Thrown Axe) Bladed Arrow (Thrown Axe)

  • Reduced Mana cost from 50/55/60/65/70 -> 50 at all ranks.

Expose Weakness (Invigorate) Expose Weakness (Invigorate)

  • Reduce Cooldown from 18s -> 16s.
  • Power changed from 10/20/30/40/50 -> 25/30/35/40/45.

General

  • Ullr's Bladed Arrow is his most reliable form of early game poke and clear, but was often not impactful enough on it's own. With this update, players will have more of an option to play safe against unfavorable matchups with Bladed Arrow or look to exert more pressure in favorable positions.

Bladed Arrow Bladed Arrow

  • Bladed Arrow damage increased from 70/120/170/220/270 -> 90/140/190/240/290.

Expose Weakness (Invigorate) Expose Weakness (Invigorate)

  • Removed the tooltip error which stated he lost the buff upon switching stances.

General

  • We have a bit of a give and take on Ullr this patch; allowing his stims to persist between stance changes, but increasing the cooldown on them. Overall this is a change we think will improve the enjoyment of playing Ullr at all skill levels, expanding options, and addressing feedback over the confusion of Expose Weakness (Invigorate). In addition we've reduced the mana cost on Bladed Arrow and Thrown Axe, giving the grizzly Hunter some much needed love!

Bladed Arrow (Thrown Axe) Bladed Arrow (Thrown Axe)

  • Reduced mana cost from 60/65/70/75/80 -> 50/55/60/65/70.

Expose Weakness (Invigorate) Expose Weakness (Invigorate)

  • Ullr's buffs from this ability are no longer removed if he changes stances.
  • Adjusted cooldown from 18/17/16/15/14 -> 18s at all ranks to account for overlapping the buff.

Wield Axes (Wield Bow) Wield Axes (Wield Bow)

  • Now mentions Disarm in description.

Wield Axes (Wield Bow) Wield Axes (Wield Bow)

  • Switching stances now removes Disarm.

General

  • Fixed Denton showing off to the right during Defeat.

Wield Axes (Wield Bow) Wield Axes (Wield Bow)

  • Fixed additional cases where players would see Ullr in the wrong stance.

General

  • Base Attack Speed increased from 0.92 to 0.95.
  • Attack Speed per level increased from 1.2% to 1.5%.

Wield Axes (Wield Bow) Wield Axes (Wield Bow)

  • Fixed some issues with him getting stuck in previous stance.

General

  • Fixed an issue which caused his stance change to be awkwardly interrupted by a stun.

General

  • Ullr The Survivor
  • Fixed an issue with standard Ullr voice playing when activating Expose Weakness.
  • Fixed an issue with standard Ullr voice playing at Victory/Defeat screens.

Wield Axes/Wield Bow Wield Axes/Wield Bow

  • Now properly has a 1s cool down every time he changes stance.

Bladed Arrow Bladed Arrow

  • Base damage reduced from 80/135/190/245/300 to 70/120/170/220/270.
  • Projectile speed further reduced from 180 to 140.

Thrown Axe Thrown Axe

  • Base damage reduced from 70/100/130/160/190 to 60/90/110/150/180.
  • Corrected a tooltip error with the stun duration.

General

  • Base movement speed reduced from 370 to 360.

Thrown Axe Thrown Axe

  • Stun duration reduced from 1/1.2/1.4/1.6/1.8 to 1/1.1/1.2/1.3/1.4.
  • Projectile speed reduced from 140 to 110.

General

  • Fixed an issue with his Axe disappearing while in his hand.

General

  • Fixed an issue with Ullr’s arrow flickering when in ranged stance.
  • Fixed an issue where sometimes his arrow would be missing.

Wield Axes/Wield Bow Wield Axes/Wield Bow

  • Fixed an issue where switching from Wield Axes to Wield Bow would allow Ullr to use both basic attacks simultaneously.
  • Fixed an issue where switching stances would cancel the post fire slow from basic attacks.
  • Fixed an issue where Ullr would still be partially in a previous stance.