Cursed Strength is Fafnir's golden ticket Ability, giving him strong Crowd Control, a powerful Slow and Protection Shred in Dragon-form.
We are reducing the Slow from a maximum of 40% to 20% at all ranks. This should lessen his ability to control the enemy team during the later stages of the game, instead relying on his other late game team-oriented tools like Coerce to get the job done.
Changed Slow from 20/25/30/35/40% -> 20% at all ranks.
Nemesis has been a popular pick during this Season in the competitive scene, fulfilling the role of a tank shredder to great effect. However, many who experience Nemesis see her largely as an ultimate bot that doesn't feel counterable. We have plans to look at her a bit more in-depth during the Mid-Season Patch (4.13) but wanted to make a minor adjustment before Dreamhack.
Scales Of Fate is seeing a reduction in the power gained and stolen, lowering the maximum swing in power that can occur when fighting Nemesis.
This allows her to continue her role as a tank shredder, but reduces her strength as a duelist.
Scales of Fate
Reduced Power Gained and Power Lost from 6% -> 5%.
Suggestions, feedback, bugs on the site? You can find me on the forums or on reddit.
New to SMITE?
Sign-up now, it's an awesome game and free to play!