Desert Fury Desert Fury

  • Anhur is now immune to all crowd control for the duration of his ultimate.
  • Decay/Restoration, Decay/Restoration,

  • Mana costs for these abilities have increased from 60/65/70/75/80 to 70/75/80/85/90.
  • Hinder/Cleanse Hinder/Cleanse

  • Mana costs for these abilities have increased from 60/65/70/75/80 to 70/75/80/85/90
  • Repulse/Inspire Repulse/Inspire

  • Mana costs for these abilities have increased from 60/65/70/75/80 to 70/75/80/85/90.
  • General

  • Fixed an (awesome) bug in which players would spawn as Hercules’ rock.
  • Earthbreaker Earthbreaker

  • Fixed an issue where the damage was applying instantly instead of when the rocks hit enemies.
  • Excavate Excavate

  • The radius of the boulder has been increased by 50%.
  • The damage reduction from getting hit by the rolling boulder has been removed.
  • General

  • Base attacks per second has been reduced from .91 to .88.
  • Dead of Night (Passive) Dead of Night (Passive)

  • Anytime he kills an enemy he gains 5 physical power permanently, up to a max of 30 physical power.
  • Rising Jaguar Rising Jaguar

  • Physical power contribution has been reduced from 40% to 20%.
  • General

  • All of Zeus’ FX have been modified for performance and appearance.
  • Chain Lightning Chain Lightning

  • The way that chain lightning passes between targets has been modified. The timing between each target is now consistent, independent of the distance.