General

  • Thumbnail/Portrait Icon has been updated.
  • Buff icons removed for the Ultimate (since the need for these were eliminated by the new passive meter).
  • Fixed an issue with his run speed not updating on the HUD.
  • Fixed a minor FX issue with the Incinerator skin.
  • Rain Fire Rain Fire

  • Switched this ability to no longer use Continuous Fire. In Quick Cast mode, left clicks occurring a short time after a meteor is cast will no longer fire another one, instead always firing basic attacks. In standard targeting mode, clicking and holding the mouse will no longer fire multiple meteors uninterrupted if they are available.
  • Re-fixed the issue with not animating for every shot.
  • Volcanic skin will still have the issue in Solo Practice matches.
  • Stinger Stinger

  • The cripple is now correctly treated as a cripple effect for the purposes of CC protection, immunity, and cleansing. Cleansing the cripple (ex: Purification Beads) will not affect the duration the stinger is attached to the target.
  • Grasping Hands Grasping Hands

  • Fixed an issue in which the FX timing did not properly match the ability timing (the FX lasted longer than the ability was ticking damage).
  • Squall Squall

  • Slow reduced from 50% at all ranks to 30/35/40/45/50%.
  • General

  • Updated loading screen card.
  • General

  • Variety of FX have been cleaned up at lower LODs.
  • Poison Claws Poison Claws

  • Fixed issue where the debuff icon was not showing up on targets affected by the poison stacks.
  • Searing Flesh Searing Flesh

  • Now applies knockback to minions.
  • No Escape No Escape

  • Will now properly interrupt targets pulled by it.
  • Pounce Pounce

  • Addressed some issues with her return pounce while interrupted.
  • Thunder Strike Thunder Strike

  • Added a visual timer to indicate how long the player has to dash to his axe.
  • Rain Dance Rain Dance

  • Fixed a rare issue where players would be permanently slowed
  • Recalling will now be interrupted when using this ability.
  • Brutalize Brutalize

  • Fixed an issue where rank 5 was costing 95 mana instead of 90.
  • Ragnarok Ragnarok

  • Once again addressed the “lock-jaw” issue, where Fenrir would be unable to grab a victim.
  • Right-click will now cancel the ability.
  • Stone Shield Stone Shield

  • Scaling reduced from 18% to 15% of Geb's Health.
  • Warrior's Will Warrior's Will

  • Updated tooltip to indicate Guan Yu is immune to roots, cripples, and knockups while dashing.
  • Death from Below Death from Below

  • Damage reduced from 50/90/130/170/210 +70% to 50/85/120/155/190 + 60%.
  • Shroud of Darkness Shroud of Darkness

  • This ability now applies Blight to targets it hits.
  • Now no longer applies the Silence to Blighted targets that are Feared. This fixes an issue with diminishing returns where the second effect applied was always having its duration reduced.
  • Devour Souls Devour Souls

  • Damage increased from 75/110/145/180/215 +60% to 75/115/155/195/235 +70%.
  • Sonic Boom Sonic Boom

  • Other players can now hear the audio “boom” when this ability is fired.
  • Now can be fired when crippled.
  • Armillary Sash Armillary Sash

  • This ability now inherits Ne Zha's critical hit chance and can critically hit when Ne Zha lands at his target location.
  • Scales of Fate Scales of Fate

  • Fixed an issue in which a killing melee blow was not granting a passive stack.
  • Changing Tides Changing Tides

  • Poseidon's Tide meter no longer falls off gradually over time.
  • Trident Trident

  • No longer consumes Tide when cast.
  • Charge Prey Charge Prey

  • Visual modifications to the targeter.
  • Updated tooltip to indicate he is immune to knock ups while dashing.
  • Anvil of Dawn Anvil of Dawn

  • Fixed an issue causing damage to not scale correctly by rank. (The damage would be locked based on the rank the ability was at upon first use).
  • Fearless Fearless

  • Improved description.