Path of Flames Path of Flames

  • Adjusted the targeter to better indicate the area that will deal damage.
  • Tornadoes Tornadoes

  • Fixed an issue with the deploy FX where the ground circle was cutting out momentarily.
  • Kiss Kiss

  • Fixed an issue where walls blocked Kiss effects from proceeding through and enemies couldn’t be hit when allies could.
  • Shackles

  • Fixed an issue where the 15% speed buff stack would only apply once.
  • No Escape No Escape

  • Now always triggers the cooldown, even if interrupted before completing.
  • The additional stun duration for each enemy hit by this ability has been reduced from 0.3s to 0.2s.
  • Suppress the Insolent Suppress the Insolent

  • Damage reduced from 90/155/220/285/350 to 90/150/210/270/330.
  • Mana cost increased from 60/65/70/75/80 to 70/75/80/85/90.
  • Defender of Olympus Defender of Olympus

  • Can now use while crippled.
  • Updated visual fx.
  • Thunder Strike Thunder Strike

  • Reduced radius on Thunder Strike from 25 to 20.
  • Updated description to be more accurate.
  • Torrent Torrent

  • Can no longer use when crippled if his Ax is out.
  • Fixed an issue where Chaac could cancel during his movement and retain cooldown of Torrent.
  • Fixed an issue where dashing to a deployed axe from Thunder Strike was not dealing damage to targets along the dash if Chaac was not facing the axe.
  • Rain Dance Rain Dance

  • Cooldown changed from 16 to 18 at all ranks.
  • Storm Call Storm Call

  • Now always triggers the cooldown, even if interrupted before completing.
  • Seething Howl Seething Howl

  • Post-Hit Delay reduced from 0.3 to 0.2.
  • Brutalize Brutalize

  • Post-Hit Delay reduced from 0.3 to 0.2
  • Valkyrie’s Discretion Valkyrie’s Discretion

  • This ability can now be placed inside of walls.
  • Warrior’s Will Warrior’s Will

  • Fixed an issue where the same victims could be hit multiple times during the dash.
  • Fixed an issue where enemies just outside the range of the dash could be falsely hit.
  • Waterspout Waterspout

  • Animation has changed.
  • This ability can now be placed inside of walls.
  • Driving Strike Driving Strike

  • Fixed an issue that could cause Hercules target to become permanently rooted.
  • Excavate Excavate

  • Fix ground target so it now matches actual ability range.
  • Funeral Rites Funeral Rites

  • Increased the stack activation radius from 60 ft to 80 ft, and added this radius info to the tooltip.
  • Dispel Magic Dispel Magic

  • This ability can now be placed inside of walls.
  • Lash Lash

  • Lash may now be targeted inside of walls. (It could always be targeted through walls, but previously would not allow placement in walls).
  • Incense Incense

  • Duration of Physical Power buff increased from 3/3.5/4/4.5/5 to 4/5/6/7/8.
  • Sonic Boom Sonic Boom

  • There is now a 0.5s buildup time after firing, before Mercury dashes forward. There is now a warning indicator on the ground during this time.
  • Universal Ring Toss Universal Ring Toss

  • Post-Hit Delay reduced from 0.5 to 0.2.
  • Flaming Spear Flaming Spear

  • Post-Hit Delay reduced from 0.5 to 0.2
  • Armillary Sash Armillary Sash

  • Fixed an issue where Ne Zha would slide to the target.
  • Unravel Unravel

  • This ability can now be placed inside of walls.
  • Pillars of Heaven Pillars of Heaven

  • Fixed an issue in which massive unintended damage could still occur when used in conjunction with Loki’s ult.
  • Fixed another issue where a friendly Arachne could also be damaged by using Life Drain on an enemy target hit by the beams.
  • Gungnir’s Might Gungnir’s Might

  • Post-Hit Delay reduced from 0.9 to 0.5s.
  • Ring of Spears Ring of Spears

  • Post-Hit Delay reduced from 1 to 0.75s.
  • Death Scythe Death Scythe

  • Angled the preview mesh in the targeter fx for the standard and Jack the Ripper skins to match that of the projectile.
  • Minor projectile fx cleanups.
  • Mjolnir's Attunement Mjolnir's Attunement

  • Post-Hit Delay reduced from 0.5 to 0.2.
  • Tectonic Rift Tectonic Rift

  • Post-Hit Delay reduced from 0.5 to 0.2
  • Berserker Barrage Berserker Barrage

  • Post-Hit Delay reduced from 0.5 to 0.2.
  • General

  • Basic attack animations now include trails on his hammer as he swings it.
  • The shockwave basic attack projectile is now blue for his Sentry skin.
  • Backfire Backfire

  • Pre-Hit reduced from 0.5 to 0.25.
  • Increased magical damage scaling from 70% to 80%.
  • Inferno Cannon Inferno Cannon

  • Pre-Hit Delay reduced from 0.49 to 0.4.
  • Post-Hit Delay reduced from 0.24 to 0.1.
  • Magma Bomb Magma Bomb

  • Post-Hit Delay reduced from 0.4 to 0.2.
  • This ability can now be placed inside of walls.
  • Increased magical damage scaling from 60% to 70%.
  • Earthshaker Earthshaker

  • Post-Hit Delay reduced from 0.7 to 0.2.
  • Added a vertical beam to the targeting fx to make it easier for Vulcan to see at distance.
  • Fixed an issue where the red outline in the warmup FX wasn’t visible for enemies.
  • This ability can now be placed inside of walls.
  • Aegis Shield Aegis Shield

  • Removed the slow immunity.
  • Reduced the granted protections from 15/25/35/45/55 to 10/20/30/40/50.