Rain Fire Rain Fire

  • The warmup hit area indicator FX now shows 0.5s earlier for both friendly and enemy players. Note: The warm up did not get longer, the FX are visible earlier (more warning).
  • Swarm Swarm

  • Fixed an issue where the projectile could explode if it hit an enemy deployable.
  • Back Off! Back Off!

  • The explosion for this ability now goes off at both Aphrodite and her target’s location. Any targets within the overlapping area are hit only once by the explosion originating from Aphrodite, applying Knockback but no Slow.
  • Updated the description to indicate that the knockback applied always pushes enemies back to a set distance away from her (25 ft).
  • General

  • Now gains 0.9 magical protections per level, to be consistent with all other Assassins.
  • Broodlings Broodlings

  • Fixed an issue where sometimes the spiders would spawn underneath the map.
  • Drunk-O-Meter Drunk-O-Meter

  • Fixed typo in the passive meter. We were a bit ‘Tipsy’.
  • Cat Call Cat Call

  • The Ground Targeter should now properly indicate when this ability can’t be used.
  • General

  • Fixed the rabbit getting stuck near the Phoenix in Joust.
  • Fixed an issue in which some of her Recommended Items were not properly referencing the highest ranks whereas Sprint and Meditation were incorrectly using the highest ranks.
  • No longer gains magical protection with each level, to be consistent with other mages.
  • Moonlit Waltz Moonlit Waltz

  • Reduced the invulnerability duration and fire time by 0.2s on the tail end.
  • Moonflower Dance Moonflower Dance

  • Reduced damage and healing from 50/80/110/140/170 to 50/75/100/125/150.
  • General

  • Improvements made to jump for the Lil’ Devil skin.
  • Share the Love Share the Love

  • Improved the visual treatment when the ground targeter is in an invalid location.
  • Ragnarok Ragnarok

  • Targets that are stealthed when grabbed are now revealed while held.
  • Inspire Inspire

  • Increased move speed granted from 10/12.5/15/17.5/20% to 15/17.5/20/22.5/25%.
  • Earthbreaker Earthbreaker

  • Fixed an issue where targets could jump to avoid being tossed.
  • General

  • Removed a few random ‘s’ characters in his description.
  • Made You Look Made You Look

  • Now correctly indicates that it scales off of Basic Attack damage rather than Item-based Physical Power.
  • Sonic Boom Sonic Boom

  • Hydra’s Lament and Hydra’s Demise no longer proc when the targeter is canceled.
  • Wind Fire Wheels Wind Fire Wheels

  • Ne Zha is now immune to root effects while dashing.
  • Shout Shout

  • Fixed typo showing % physical power in the K screen.
  • Lurking in the Water - High Seas Skin Lurking in the Water - High Seas Skin

  • Fixed an issue in which the canons were not playing their FX when damage occurred.
  • Undefeated Body Undefeated Body

  • Reduced the health threshold at which the protection and critical strike bonuses apply from 50% to 35%.
  • Somersault Cloud Somersault Cloud

  • Cooldown increased from 90s at all ranks to 110/105/100/95/90s.
  • Death Scythe Death Scythe

  • Increased healing on successful hit from 50% of damage dealt to 75%.
  • Hovering Death Hovering Death

  • Bonus move speed while flying increased from 100% to 150%.
  • Fixed an issue with his landing animation playing twice.
  • Mjolnir’s Attunement Mjolnir’s Attunement

  • Reduced cooldown from 14s to 12s.
  • General

  • Meditation was incorrectly using the second rank in his Recommended Items.
  • Fearless Fearless

  • Enemies caught in the pushback that are stealthed will be revealed.
  • Backfire Backfire

  • Fixed an issue in which Vulcan could be stuck moving backwards.
  • Fixed an issue in which Vulcan could sometimes get stuck in “hunchback” pose under some circumstances.
  • Inferno Cannon Inferno Cannon

  • Fixed an issue where it would target towers.
  • Magma Bomb Magma Bomb

  • Updated the targeter to be more clear where the center of the blast will be.
  • Branching Bola Branching Bola

  • Toggling this ability will no longer interrupt basic attack refire times.
  • Right-click no longer cancels the toggled on status.
  • Fixed an issue with multiple buff icons showing up.
  • Shards of Ice Shards of Ice

  • Updated visual FX during buildup. This should also fix an issue where the FX were playing to completion even if this ability was interrupted early.
  • Chain Lightning Chain Lightning

  • Now applies an electrocution death to minions it kills.
  • Lightning Storm Lightning Storm

  • Increased the buildup time from 0.6s to 0.9s
  • Reworded the tooltip to indicate each hit applies a charge.
  • Demon Bag Demon Bag

  • Buff tooltip text updated to show correct value of 2 protections per stack