General

  • Basic Attack
  • His magical power lifesteal scaling on his basic attacks has been set to 0%, to match the other magical damage dealing basic attack gods.
  • Sorrow (Passive) Sorrow (Passive)

  • The Magical Lifesteal portion of his passive has been changed to now scale base Magical Lifesteal from item contributions rather than grant it passively. Anubis will now have to purchase an item with Magical Lifesteal to gain this benefit. Each stack of Sorrow increases item-based Magical Lifesteal by 33% (doubling the item-based value at the max of 3 stacks while still respecting the 65% Magical Lifesteal cap).
  • General

  • Basic Attack
  • The 4th hit of his melee progression no longer hits nearby targets.
  • Overhand Smash Overhand Smash

  • The physical power contribution of this ability has been reduced from 100% to 85%.
  • The base damage of this ability has been reduced from 85/150/215/280/345 to 75/130/185/240/295.
  • General

  • Basic Attack
  • The last hit of his melee progression has been reduced from 200% to 150% of his physical power. This matches the original intended design (there was a bug in the previous release that made the last hit too strong).
  • Flaming Spear Flaming Spear

  • Increased bonus attack speed from 15/20/25/30/35% back to the original 15/25/35/45/55%. After further evaluation of his performance after the Attack Speed bug fix, we determined this earlier nerf was no longer needed.
  • Odin's Shout Odin's Shout

  • Fixed an issue where his spear buff would not go away when the buff lifetime expired.