Tsukuyomi wields Shingetsu in his left hand and Mangetsu in his right hand. When these weapons damage an enemy they become empowered. Empowered Shingetsu gains a 50% cleave and restores mana.
Empowered Mangetsu deals bonus damage and restores health.
*Mana Heal: 2 (+15% of your Physical Power)
*Health Heal: 2 (+15% of your Physical Power)
*Bonus Damage: 2 (+15% of your Physical Power)
Dark Moon Shuriken
Tsukuyomi calls upon Shingetsu, summoning forth a Dark Moon Shuriken. The Shuriken damages enemies and stops on gods, sticking into them.
If Tsukuyomi gets close to the god he retrieves the Shuriken and reduces its cooldown. After casting this ability Shingetsu's next Basic Attack becomes ranged. This attack steals Movement Speed from the enemy hit.
*Shuriken Damage: 85/135/185/235/285 (+90% of your Physical Power)
*Cooldown Reduction: 40%
*Movement Speed Steal: 25%
*Cost: 50/60/70/80/90
*Cooldown: 10s
Kusarigama
Shingetsu and Mangetsu form themselves into a Kusarigama. Tsukuyomi swings the weapon to his left and right, damaging and disarming enemies hit.
He then swings the weapon forward with more force stunning enemies hit. While channeling Tsukuyomi gains 33% Movement Speed and is immune to Knockback effects.
*Swing Damage: 35/60/85/110/135 (+50% of your Physical Power)
*Disarm Duration: 1.5/1.75/2/2.25/2.5s
*Final Damage: 70/125/180/235/290 (+80% of your Physical Power)
*Stun Duration: 1/1.1/1.2/1.3/1.4s
*Cost: 70/75/80/85/90
*Cooldown: 14s
Silver Moon Caltrops
Tsukuyomi holds Mangetsu aloft as it erupts into starlight, sending stars falling to the ground.
As they land they become Caltrops, damaging enemies in the area and slowing them for 2.5s.
Enemies who move inside this Caltrop field take damage and are slowed again. After casting this ability Mangetsu's next Basic Attack becomes ranged. This attack deals bonus True Damage.
*Damage: 20/37.5/55/72.5/90 (+25% of your Physical Power)
*Slow: 15/17.5/20/22.5/25%
*True Damage: 5 (+40% of your Physical power)
*Cost: 40/45/50/55/60 Mana
*Cooldown: 14s
Piercing Moonlight
Tsukuyomi channels the power of the Full Moon, gaining Crowd Control immunity and 50% Damage Reduction.
He fires forward 4 powerful piercing beams of moonlight. Enemies hit, take damage and become marked.
Each beam can hit up to 3 enemy gods. After firing all beams Tsukuyomi charges forward at light speed, dashing through all enemies in the order they were hit, dealing heavy damage.
Tsukuyomi will end his dashing at the final enemy hit.
*Beam Damage: 30/50/70/90/110 (+20% of your Physical Power)
*Dash Damage: 85/110/145/180/215 (+55% of your Physical Power)
*Cost: 80/90/100/110/120 Mana
*Cooldown: 90s
The God of the Moon has ambushed the balance stats as masterfully as he ambushed his rivals in the Japanese Pantheon. Tsukuyomi's unique kit elements and lack of a dash or leap has not held him back at all. Players in all skill levels and game modes are doing quite well with the god, mostly due to his damage output. Tsukuyomi is going to see damage nerfs across his kit, in both base damage and scaling damage. We expect this god's stats to tightly correlate with his damage potential, so these changes should bring him down substantially. (Change or feature implemented based on feedback and discussion with The Olympians)
Dark Moon Shuriken
Decreased Physical Power Scaling from 90% to 80%.
Kusarigama
Decreased damage on the first two hits from 35/60/85/110/135 to 30/55/80/105/130.
Decreased final hit damage from 70/125/180/235/290 to 60/115/170/225/280.
Decreased disarm duration from 1.5/1.75/2/2.25/2.5s to 1.6/1.7/1.8/1.9/2.
Silver Moon Caltrops
Decreased damage from 20/37.5/55/72.5/90 to 20/35/50/65/80.
Piercing Moonlight
Decreased dash damage from 85/110/145/180/215 to 70/100/130/160/190.
Updated the description to properly describe that Tsukuyomi must damage a target with the beams to dash to them.
Fixed an issue where the description didn't state that killing an enemy immediately granted Tsukuyomi both of his ranged attacks.
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