Enemy gods within his ultimatedds execute threshold are revealed to Thanatos. Dealing the killing blow to enemies also empowers Thanatos, granting him health based on the max hp of his target. HP Restore (Gods): 20% of targetdds max HP. HP Restore (Minions): 10% of target's max HP.
Death Scythe
Thanatos flings his scythe at an enemy, dealing damage and an additional 10% of the target's current health against enemy gods. Enemies hit are slowed for 3s and heal Thanatos based on damage dealt. Consumes 10% of Thanatos' max hp when used. Damage: 100/170/240/310/380 (+60% of your physical power). Bonus Damage (Gods): 10% of current HP. Healing: 50% of damage dealt. Slow: 20%. Cost: 25/35/45/55/65. Cooldown: 13s.
Scent of Death
Thanatos senses death, removing and gaining immunity to slow effects and gaining move speed and physical penetration for 6s. His move speed bonus doubles when moving toward an enemy god within the instant kill threshold of his ultimate. By Consumes 5% of Thanatos' max hp when used. Penetration: 15/20/25/30/35. Move Speed: 10/15/20/25/30%. Bonus Speed (Low Health): 10/15/20/25/30%. Cost: 20/25/30/35/40. Cooldown: 13s.
Soul Reap
Thanatos swings his scythe, dealing physical damage and silencing enemies he hits. Thanatos moves at a reduced rate while swinging. Consumes 5% of Thanatos' max hp when used. Damage: 100/150/200/250/300 (+80% of your physical power). Silence Duration: 0.5/0.75/1.00/1.25/1.5s. Cost: 25/30/35/40/45. Cooldown: 15s.
Hovering Death
Thanatos flaps his wings and goes airborne for 5s, unable to be hit. During this time, he move unimpeded with additional speed and can click to pounce to his target location, dealing damage. Enemies below a health threshold are instantly killed. All others are stunned. Consumes 15% of Thanatos' max hp when used. Damage: 90/125/160/195/230 (+80% of your physical power). Kill HP Threshold: 24/28/32/36/40%. Stun Duration: 1s. Bonus Move Speed: 100%. Cost: 40/50/60/70/80. Cooldown: 90s.
The Hand of Death is a very unique God in that he actually hurts himself to use Abilities. To make sure that Thanatos can continue fighting, even when very low on HP, his Health Costs are being changed. He is also seeing an adjustment to his Silencing ability to better fit the early game, all-in strategy required to be successful with Thanatos.
Abilities now cost % of current Health, not % of total Health.
Soul Reap
Adjusted Silence duration from .5/.75/1/1.25/1.5s -> 1s at all ranks.
Thanatos is receiving some love to his Soul Reap, allowing it to have more of an impact in the mid and late game where the windup for this ability can be more punishing.
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