Released Oct 29, 2014
  • Flame of the Night - Passive

  • Nox's candles gather energy from all abilities used near her. For every ability cast near Nox (excluding her own) a new candle is lit. Once all 4 are lit, Nox's next casted ability costs no mana.
  • Shadow Barrier

  • Nox creates a barrier of night around herself for 1s that mitigates 50/60/70/80/90% damage from the next hostile ability that hits her. Basic attacks are also mitigated for the entire duration that the shield is up. Nox cleanses roots and slows while this ability is active. Cooldown: 20s. Cost: 70.
  • Nightfall Raven

  • Nox launches a raven that spreads night along its path. Every enemy it touches takes 100/110/120/130/140 damage +50% of your Magical Power, is silenced for 1s, and is Shrouded in Darkness. The Shroud of Darkness lasts for 5s. Cooldown 15s. Cost: 70/75/80/85/90.
  • Siphon Darkness

  • Nox targets the ground and attempts to consume all darkness in that area. Enemies who are standing in the target area take 80/90/100/110/120 damage +40% of your Magical Power. If a target is Shrouded In Darkness then it takes double the amount of damage. Cooldown: 3s. Cost: 50/55/60/65/70.
  • Night Terror

  • Nox links her shadow with an enemy player, dealing 150/160/170/180/190 damage +75% of your magical power. While linked with Nox, enemies take damage again every time they use an ability. Nox's ability cooldowns are also reduced by 5s every time an enemy uses an ability while linked. The link is broken by moving out of range, or after 5s. Cooldown: 90s. Cost: 100.
  • Rework - June 16, 2014
  • Nox has had a significant redesign this patch.
  • Flame of the Night (Passive)

  • Nox's candles gather energy from all abilities she uses. For every ability Nox casts a candle is lit. For every candle lit Nox gains +3% Magical Power. When Nox takes damage one of her candles is blown out.
  • Shadow Lock

  • Nox extends her shadow, Rooting a single enemy god in place for 2s and dealing damage equal to 30/40/50/60/70 +20% of her Magical Power every 0.5s. Nox must channel to maintain hold on the target, but may cancel this ability early. Cost: 50/55/60/65/70. Cooldown: 10s.
  • Siphon Darkness

  • Nox creates a void of darkness that silences all enemies within. After 2s it explodes, dealing 90/160/230/300/370 +100% of her Magical Power as damage. Cost: 70/75/80/85/90. Cooldown: 15s.
  • Shadow Step

  • Nox dashes forward, dealing 70/110/150/190/230 +40% of her Magical Power as damage to all enemies. If she hits an allied god, she leaps into their shadow, traveling with them. When Nox exits a shadow, she deals damage again in radius 20 around her. Nox may cancel this ability early to exit shadows. Cost: 90. Cooldown: 15s.
  • Night Terror

  • Nox unleashes a vortex of dark energy that explodes on contact with an enemy god or surface, dealing 200/250/300/350/400 +60% of her Magical Power as damage to all enemies within range 20, and an additional 20/25/30/35/40 +5% of her Magical Power every 1s for 5s. Enemies hit are also weakened, and deal 30% less damage for the duration. Cost: 100. Cooldown: 90.

General

  • The goddess of night is a popular topic for balance discussion. Nox’s kit focuses on all-in gameplay and heavy lockdown, making her a rather unique mage. Her high amount of CC has often been a limiting factor for her, as buffing overall damage or ease of use on the kit would likely cause frustrations. After much deliberation and statistical review, we are looking to bolster Nox’s laning potential as a way of bringing the goddess into a more competitive spot. Her Shadow Lock ability will now be able to deal a small amount of damage to minions as it passes through them. This gives Nox more efficient lane clear, but more importantly gives her more decisions to make in the laning phase on how to pressure her opponents.

Shadow Lock Shadow Lock

  • A01 now deals pass through damage on minions 50/85/120/155/190 + 40%
  • As this ability is now able to hit multiple targets, its lifesteal multiplier is being decreased from 100% to 33%
  • This ability can now pass through walls

General

  • Shadow Lock
  • Fixed an issue where lock would stay on Ymir if he was casting Ultimate.

General

  • A few abilities have large area of effects that stop on contact with a wall or an enemy god, like Sol or Ah Puch. Recently, Hel had her targeters updated to better convey where their spells are likely to hit. Nox's Night Terror is getting the same treatment.

Night Terror Night Terror

  • Updated Targeter
  • Now shows the explode radius. (new FX)
  • Now explode radius slides along line targeter if blocked.

General

  • Night Terror
  • Fixed an issue where this ability was playing the wrong visual FX on hitting minions.

General

  • As a utility and lock down mage, Nox can bring a lot of control, disruption, and surprising burst to the table. However, her requirement of comboing her abilities can lead her to falling short when it comes to helping a team fight.
  • We are reducing the cooldown on Night Terror to give Nox the ability to contribute to fights more often with the damage debuff and burst that this ability provides.

Night Terror Night Terror

  • Decreased Cooldown from 90s at all ranks -> 90/85/80/75/70s.

General

  • Nox's Passive was often extinguished by Minions and punished Nox players for taking advantage of a good opportunity just because Minions were still alive.

Flame of the Night Flame of the Night

  • Nox's Candles will now only be blown out by God damage.

General

  • Nox now has a new taunt animation.

Shadow Step Shadow Step

  • Fixed Nox having an issue grabbing Athena after Athena ults her.

General

  • Nox is getting a cooldown reduction on her primary damage and clear, Siphon Darkness. Additionally, we're adjusting her potency into the mid and late game. Shadow Step now has increased scaling, rewarding Nox players for choosing to use this skill aggressively instead of just passively. While difficult to coordinate, dashing through an enemy into an ally, then popping out, has a lot more punch!

Siphon Darkness Siphon Darkness

  • Decreased cooldown from 15s to 13s.

Shadow Step Shadow Step

  • Increased magic power scaling from +40% to +70%.

Night Terror Night Terror

  • Damage Reduction increased from 30% to 40%.
  • Increased magical power scaling from +60% to +75%.

Shadow Lock Shadow Lock

  • This ability now Cripples, in addition to Roots.

Night Terror Night Terror

  • Improved targeting accuracy.

General

  • Nox cannot be pulled from Khepri after she's used Shadow Lock on a target.

Shadow Step Shadow Step

  • Fixed an issue with Nox's shadowstep where ejecting from an ally executed by Ao Kuang could cause her to get stuck on top of terrain.

Shadow Step Shadow Step

  • Fixed targets displaying incorrectly at Low Shader Settings.

Shadow Lock Shadow Lock

  • Fixed an issue where Nox could cast this ability twice.
  • You can now use instant cast active items while channeling this ability, without interruption.
  • This ability is no longer affected by Crowd Control Reduction, as long as Nox is still channeling.

Siphon Darkness Siphon Darkness

  • Fixed tooltip to correctly show 2s.

Shadow Step Shadow Step

  • Fixed a bad interaction with Janus Portal.

Shadow Step Shadow Step

  • Fixed Madame Darkness targeter not staying attached to teammate.
  • Fixed Nox’s shadow still showing when attached to stealthed teammate at Max/High Shadow settings.

General

  • Nox has had a significant redesign this patch. Visit Nox's page to check the changes.

Nightfall Raven Nightfall Raven

  • Silence duration increased from 1/1.25/1.5/1.75/2s to 2s at all ranks.

Night Terror Night Terror

  • Nox is now CC Immune while casting this ability.
  • Improved the visual FX for this ability.

Siphon Darkness Siphon Darkness

  • Increased cooldown from 3s to 4s.
  • Reduced Magical Power scaling from 60% to 50%.

Night Terror Night Terror

  • Casting time for this ability increased from 0.25s to 1s.
  • Significant updates to special FX and sounds have been made for clarity.

Night Terror Night Terror

  • Updated tooltip to clearly state that cooldown reduction doesn't apply to this ability.
  • Updated tooltip to clearly state what the bonus damage is, and when tethered targets use abilities.
  • Updated tooltip from Ground Target to Line Attack.

Flame of the Night Flame of the Night

  • This ability has been changed: Nox's candles gather energy from all abilities she uses. For every ability Nox casts a candle is lit. For every candle lit Nox gains 4% damage mitigation. When Nox takes damage from an enemy god one of her candles are blown out.

Shadow Barrier Shadow Barrier

  • Damage reduction is now 80% at all ranks.
  • Barrier duration increased from 1s to 2s.
  • Reduced cooldown from 18s to 18/17/16/15/14s

Nightfall Raven Nightfall Raven

  • Damage reduced from 70/140/190/240/290 to 70/120/170/220/270.
  • Silence duration increased from 1.0/1.1/1.2/1.3/1.4s to 1/1.25/1.5/1.75/2s.

Siphon Darkness Siphon Darkness

  • Damage reduced from 90/120/150/180/210 to 90/110/130/150/170.
  • Mana changed from 50/55/60/65/70 to 50.

Night Terror Night Terror

  • Nox is no longer required to maintain a link to targets affected by Night Terrors. Targets remain affected regardless of range, for the duration.
  • When Night Terror expires, targets are now stunned for 1s and take damage again.
  • Increase projectile speed from 110 to 160.
  • Increased range from 55 to 70.

General

  • Base health increased from 380 to 400.
  • Base health per level increased from 68 to 75.

Shadow Barrier Shadow Barrier

  • Now provides immune to knockups for the duration.
  • Cooldown reduced from 20s to 18s.

Nightfall Raven Nightfall Raven

  • Damage changed from 80/90/100/110/120 to 70/140/190/240/290.
  • Silence duration increased from 1s at all levels to 1/1.1/1.2/1.3/1.4s.

Siphon Darkness Siphon Darkness

  • Damage increased from 80/90/100/110/120 to 90/120/150/180/210.
  • Magical scaling increased from 50% to 60%.
  • The additional damage dealt to targets affected by Shroud of Darkness has been reduced from +100% to +50%.

General

  • Ability effects have been updated

Nightfall Raven Nightfall Raven

  • Cooldown is now correctly 15s for each rank.
  • Increased scaling from 50% to 70%

Siphon Darkness Siphon Darkness

  • Increased scaling from 40% to 50%