General

  • Water Illusion functions as a great escape tool that can punish enemies who get close, but in many cases the offensive use of this ability in conjunction with the damage from Wild Storm was giving him a bit too much damage. The base damage and scaling for this ability is receiving a hit to both adjust the early game and late game use of this ability.
  • Water Illusion

  • Damage reduced from 90/140/190/240/290 to 70/120/170/220/270.
  • Magical Power Scaling reduced from 70% to 60%.
  • Explosive Bolts Explosive Bolts

  • Fixed an issue where Explosive Bolts could miss enemies at max range.
  • General

  • Judgement Tether is one of Osiris' primary tools at engaging enemies, either forcing them to flee or reducing damage for enemies who choose to stay. We are reducing the cooldown of this skill to allow Osiris to have more opportunities to use this ability in a given engagement.
  • Judgement Tether Judgement Tether

  • Cooldown reduced from 18s to 15s.
  • General

  • The Sly Messenger is receiving an additional adjustment around his passive. We are reducing his Heal to better position it as a light sustain tool rather than a semi-potent burst heal. Additionally we are fixing a hitbox issue with Acorn Blast that will impact his performance, notably making the Acorn Blast stun more difficult to confirm at middle to far ranges.
  • Acorn of Yggdrasil Acorn of Yggdrasil

  • Healing reduced from 20 to 15.
  • Scaling reduced from 40% to 30%.
  • Acorn Blast Acorn Blast

  • Fixed an issue where the hitbox of the acorn projectiles were too large and not matching their visual FX.
  • General

  • With this patch we wanted to help make enemies who are fighting him have the tools to keep track of him in an engagement, as well as look to tone down some of the damage and cooldown reduction in Storm Kata and Jet Stream.
  • Storm Kata Storm Kata

  • Damage reduced from 70/105/140/175/210 to 55/90/125/160/195.
  • Dash speed reduced.
  • Jet Stream Jet Stream

  • Updated the Sound FX for this ability's teleport.
  • Increased cooldown of Jet Stream after Susano teleports to an enemy from 6s to 8s. This is still unaffected by cooldown reduction.
  • General

  • Thanatos is receiving some love to his Soul Reap, allowing it to have more of an impact in the mid and late game where the windup for this ability can be more punishing.
  • Soul Reap Soul Reap

  • Scaling increased from 60% to 70%.
  • General

  • Hi! Ymir excels as a character that can bully players with his club and strong base damage abilities but he often struggled to maintain a powerful frontline presence in the mid and late game. Frostbite now decreases the damage dealt by those afflicted (in addition to what it already does) which should not only allow Ymir to survive in the front line more reliably, but give him a nice tool to help his team as the game progresses.
  • Frostbite Frostbite

  • Enemies afflicted by Frost Bite now deal 10% less damage to all targets.