Khepri was over performing but we wanted to be careful about how we brought his strength down. He is a character that focuses on protecting allies, but was slightly too potent as well as had other strengths. We chose to reduce some of his ability to protect, while focusing more on lowering some of his durability and damage.
Reduced Shield Health per tick from 3% to 2%. Reduced maximum Shield Health from 15% to 10%.
Fixed buff tooltips not showing.
Reduced base damage from 80/140/200/260/320 to 80/130/180/230/280.
Fixed Khepri not being affected by Silence during Pull.
Reduced allied Damage Mitigation from 30/35/40/45/50% to 20/25/30/35/40%.