General

  • Fixed missing lore.
  • General

  • Improved visual presentation of Chariot (smoothed client simulation).
  • Audacity Audacity

  • Fixed an issue with the passive meter not displaying how many shots he had remaining.
  • Transgressors Fate Transgressors Fate

  • Fixed an issue in which Sun Wukong wouldn’t be stopped mid Ox or Eagle dash.
  • Fixed an issue where Arachne’s Cocooned target would be grabbed by the trap. The trap will still activate and deal damage.
  • Open Wound Open Wound

  • Reduced additional damage from 20% to 15%.
  • Pounce Pounce

  • Fixed an issue with her pounce would go on cooldown when using recall, Blink or Teleport.
  • Razor Whip Razor Whip

  • Fixed an issue where this ability was hitting far outside the indicated cone (closer to 150deg than 70). The cone should now be a lot more accurate. Additional “fudge factor” will be addressed in future patch.
  • Cooldown adjusted from 15/14/13/12/11 to 15 at all ranks.
  • Storm Call Storm Call

  • Damage mitigation while casting this ability reduced from 100% to 50%.
  • General

  • Improved visual presentation of rewind ball (smoothed client simulation).
  • Sacred Monkey Sacred Monkey

  • This ability may now be activated again to teleport to the next god hit, or to the last god hit within 2s, if the monkey has already completed it’s travel.
  • General

  • Fixed missing lore.
  • Sonic Boom Sonic Boom

  • Increased disorient duration from 1 to 1.5s.
  • World Weaver World Weaver

  • Fixed an issue in which Neith would appear locked in firing position if interrupted while crouching.
  • Slice and Dice Slice and Dice

  • Cooldown increased from 10s to 13s.
  • Retribution Retribution

  • No change. However, this ability is being worked on for a more substantial adjustment next patch.
  • Divine Judgement Divine Judgement

  • Duration of buff changed from 10s to 8s.
  • General

  • Her basic attack projectiles now fire earlier in the animation, decreased from 0.25s to 0.15s. This should help her basic attacks feel more responsive.
  • Flame Strike Flame Strike

  • Fixed an issue with this ability not dealing full damage at close range.
  • General

  • Fixed an issue in which Odin could be permanently stunned after casting Ring of Spears, then using Lunge and getting stunned while airborne.
  • Gungnir's Might Gungnir's Might

  • Passive protections reduced from 10/15/20/25/30 to 8/11/14/17/20.
  • Slow reduced from 50% to 20/25/30/35/40% per rank.
  • Sic ‘Em Sic ‘Em

  • Fixed an issue in which Sun Wukong wouldn’t be stopped mid Ox or Eagle dash.
  • Crush Crush

  • Fixed a typo in the tooltip description.
  • Mjolnir's Attunement Mjolnir's Attunement

  • Projectile speed increased from 90 to 110.
  • Anvil of Dawn Anvil of Dawn

  • Cast time once in the air (for dive) reduced from 1s to 0.7s.
  • Recovery time reduced from 0.3s to 0.2s.
  • Power Cleave (Guard stance) Power Cleave (Guard stance)

  • Healing reduced from 45/65/85/105/125 to 30/50/70/90/110 per target.
  • Healing scale reduced from +50% to +30% of your physical power.
  • Sleeping Giant Sleeping Giant

  • No longer reduces the cooldown on his ultimate as he takes damage.
  • Shards of Ice Shards of Ice

  • Once again addressed an issue where he would remained crouched after cancelling this ability early.
  • Exorcism Exorcism

  • Reduced cooldown from 13 to 10s.