Noxious Fumes Noxious Fumes

  • Reduced the duration of the stun from 2s to 1s.
  • Path of Flames Path of Flames

  • Amount of time the flames are on the ground has been reduced from 4s to 3s.
  • Rain Fire Rain Fire

  • Range has been reduced from 70 to 65 feet.
  • Plague of Locusts Plague of Locusts

  • Reduced the cooldown from 18/17/16/15/14s to 15/14/13/12/11s.
  • Mummify Mummify

  • Reduced the cooldown from 20/19/18/17/16s to 18/17/16/15/14s.
  • Grasping Hands Grasping Hands

  • Increased the slow from 30% to 35%.
  • Squall Squall

  • Base damage increased from 35/75/115/155/195 to 60/105/150/195/240.
  • Slither Slither

  • Base movement speed buff increased from 5/8/11/14/17% to 15/19/23/27/31%.
  • Additional movement speed buff based on nearby enemies decreased from 3/4/5/6/7% to 2/3/4/5/6%.
  • Take Down Take Down

  • Decreased the speed of the jump to fall more in line with other jumps.
  • Eat Minion Eat Minion

  • Base amount healed reduced from 125/175/225/275/325 to 100/150/200/250/300.
  • Reduced the duration of the movement buff from 6s to 5s.
  • Butcher Blades Butcher Blades

  • True damage has been reduced from 15/30/45/60/75 to 10/25/40/55/70.
  • Tranquil Gift Tranquil Gift

  • Mana cost has been increased from 50/60/70/80/90 to 60/70/80/90/100.
  • Warrior's Will Warrior's Will

  • Base damage reduced from 90/150/210/270/330 to 80/135/190/245/300.
  • Death from Below Death from Below

  • Base damage increased from 30/50/70/90/110 to 50/90/130/170/210.
  • Devour Souls Devour Souls

  • Fixed an issue that was causing the damage from Blighted enemies to be reduced based on the distance from the explosion.
  • Steady Flow (Passive) Steady Flow (Passive)

  • Magical power increase for each ability used has been reduced from 10% to 5%.
  • Water Cannon Water Cannon

  • Base damage reduced from 100/160/220/280/340 to 90/145/200/255/310.
  • Decreased the magical power contribution from 100% to 90%.
  • Waterspout Waterspout

  • Reduced the amount of time He Bo is rooted while firing this ability to give him more mobility.
  • Crushing Wave Crushing Wave

  • Base damage reduced from 400/480/560/640/720 to 370/450/530/610/690.
  • Decreased the magical power contribution from 130% to 115%.
  • Charge Prey Charge Prey

  • Issue was fixed where this ability sometimes ignored protections to knockback.
  • Tail Whip Tail Whip

  • Base damage reduced from 90/140/190/240/290 to 80/125/170/215/260.
  • Lurking in the Waters Lurking in the Waters

  • This ability no longer reduces incoming damage by 25% while firing.
  • Armored Umbrella Armored Umbrella

  • Base damage reduced from 85/150/215/280/345 to 85/140/195/250/305.
  • Umbrellarang Umbrellarang

  • Attack speed and movement slows have been reduced from 35% to 25%.