Drain Life Drain Life

  • The physical power contribution was intended to be 15% but was actually configured at 25%. This ability has now been properly set to 15%. Don’t consider this a nerf as much as “we fixed the glitch.”
  • Broodlings Broodlings

  • The base damage the spiders do has been reduced from 25/35/45/55/65 to 20/30/40/50/60. Go ahead and consider this one a nerf.
  • Vengeful Assault Vengeful Assault

  • Buff duration has been reduced from 3/4/5/6/7s to 3/3.5/4/4.5/5s.
  • Attack speed % has been changed from 75% for all ranks to 35/45/55/65/75%.
  • Switch Stance - Light stance Switch Stance - Light stance

  • Mana regen reduced from 25/30/35/40/45 MP5 to 15/20/25/30/35 MP5.
  • Issue fixed where the MP5 buff was not working correctly on the initial switch from Dark to Light stance.
  • Inspire Inspire

  • Magical power contribution reduced from 80% to 60%.
  • Movement speed buff has been changed from 15/20/25/30/35% for 6s to 20% for 6s at all ranks.
  • Decay Decay

  • Cooldown increased from 6s to 8s.
  • Magical power contribution reduced from 80% to 60%.
  • Hinder Hinder

  • Magical protection debuff reduced from 10/15/20/25/30 to 5/10/15/20/25.
  • Movement speed debuff reduced from 10/15/20/25/30% to 5/10/15/20/25%.
  • Repulse Repulse

  • Magical power contribution reduced from 100% to 60%.
  • Siphon Blood Siphon Blood

  • Increased the amount Kali is healed per enemy hit from 50/65/80/95/110 to 60/90/120/150/180.
  • The number of enemies that Kali can heal from has been capped at 3.
  • Ring of Spears Ring of Spears

  • Removed the damage that was done by the ring when standing too close to the spears. Let’s be honest...nobody really knew the rings were doing damage and OP Odin needed a nerf anyways, am I right?!
  • Celestial Beam Celestial Beam

  • Base damage has been increased from 70/110/150/190/230 to 95/145/195/245/295.
  • Tail Whip Tail Whip

  • Magical power contribution decreased from 70% to 50%.
  • Sickening Strike Sickening Strike

  • Base damage has been reduced from 60/120/180/240/280 to 60/100/140/180/220.
  • Lurking in the Waters Lurking in the Waters

  • Magical power contribution decreased from 100% to 80%.
  • Umbrellarang Umbrellarang

  • Physical power contribution decreased from 40% to 20%.
  • Glacial Strike Glacial Strike

  • Cooldown changed from 15/14/13/12/11s to 11s at all ranks.
  • Frost Breath Frost Breath

  • Stun at all ranks has been increased by .5s.
  • Cooldown changed from 20s to 18s at all ranks.