Released Aug 07, 2013
  • Unyielding (Passive)

  • Stuns, Taunts, Fears and Mesmerize cannot affect Tyr for longer than 1s.
  • Fearless

  • Tyr charges forward, damaging enemies. ASSAULT Stance: Tyr pushes all enemies along with him, hitting them 2 times and knocking them up in the air. GUARD Stance: Tyr hits each enemy only once, passing through all enemies and knocking them away. Damage: 60/110/170/230/290 (+50% of your physical power). Cost: 60/65/70/75/80. Cooldown: 15s.
  • Power Cleave

  • Tyr makes a massive melee attack, hitting all enemies within a 180 degree cone. ASSAULT Stance: Enemies that are knocked up in the air are knocked away. GUARD Stance: Heals Tyr for each enemy hit (max 3). Damage: 70/120/170/220/170 (+80% of your physical power). Cost: 50/55/60/65/70. Cooldown: 12/11/10/9/8s.
  • Change Stance

  • Tyr changes between ASSAULT and GUARD stances. Changing stances refreshes the cooldown on Fearless and Power Cleave. ASSAULT Stance: 10/20/30/40/50 Physical Power. GUARD Stance: 8/16/24/32/40 Protections. Cooldown: 15/14/13/12/11s.
  • Lawbringer

  • Tyr leaps through the air, bringing indiscriminate justice upon all enemies in the target area, and slowing them. Damage: 150/225/300/375/450 (+120% of your physical power). Slow: 25%. Slow Duration: 3s. Cost: 80/90/100/110/120. Cooldown: 90/85/80/75/70.

General

  • Power Cleave's heal was giving Tyr a lot of sustain in the laning phase making him frustrating to fight against. We have removed the double heal from the first target hit which will limit the sustain he can get in both one on one fights and while clearing the wave. This will make any damage dealt to him more impactful.

Power Cleave Power Cleave

  • Defensive Stance: No longer Heals twice on the first Target hit. This Ability now caps at 3 Heals.

General

  • Tyr is ready to bring down the law. Change Stance will now work in the same manner as Hel and Ullr's stance switch, letting him use this at level one. Tyr players will now have more tools to work with in the first few levels without needing to sacrifice a skill point, opening him up for a lot more options.

Change Stance Change Stance

  • This ability may be activated at rank 0. Rank 0 of this ability provides no Passive benefits.

General

  • Fixed the "I Like to Juggle" achievement to now require juggling three gods instead of 3 enemies.

General

  • Tyr often struggled to compete early on against other laners, especially since he needed to invest a point into his stance switch. By increasing the base damage on Power Cleave, he should be in a better position to box enemies and clear minions more effectively.

Power Cleave Power Cleave

  • Increased damage from 60/100/140/180/220 -> 80/115/150/185/220.

Change Stance Change Stance

  • Increased Defense Stance Protections from 8/16/24/32/40 -> 10/20/30/40/50.
  • Decreased cooldown from 15/14/13/12/11 -> 14/13/12/11/10.

Power Cleave (Assault Stance) Power Cleave (Assault Stance)

  • Fixed knocking back players that were using spacebar jump.

Fearless Fearless

  • Fixed being able to cancel early and not taking cooldown or mana costs.

Power Cleave (Guard Stance) Power Cleave (Guard Stance)

  • Tyr now heals twice for the first enemy hit, and once more for each additional enemy.
  • Healing reduced from 30/50/70/90/110 to 25/45/65/85/105 per target (max 3).

General

  • Attack Speed per level reduced from 2.1 to 0.9.
  • In-Hand Power per Level reduced from 2.25 to 2.

Unyielding Unyielding

  • No longer applies to Roots or Cripples, which will now affect Tyr for full duration.

Fearless (Guard Stance) Fearless (Guard Stance)

  • This ability no longer causes knockback to enemies while in Guard Stance.

Power Cleave Power Cleave

  • Base damage reduced from 70/120/170/220/270 to 60/100/140/180/220.
  • Increased physical damage scaling from 50% to 65%.
  • The heal in Guard Stance no longer scales based on Physical Power.

Power Cleave (Guard stance) Power Cleave (Guard stance)

  • Healing reduced from 45/65/85/105/125 to 30/50/70/90/110 per target.
  • Healing scale reduced from +50% to +30% of your physical power.

Fearless Fearless

  • Improved description.

Power Cleave Power Cleave

  • Recovery time reduced from 0.25 to 0.1.

General

  • Basic attack animations now cancel the Change Stance animation.

General

  • Meditation was incorrectly using the second rank in his Recommended Items.

Fearless Fearless

  • Enemies caught in the pushback that are stealthed will be revealed.

Fearless Fearless

  • Fixed a spelling error in the tooltip.

Lawbringer Lawbringer

  • An issue has been fixed where one stance of the ultimate was prevented from firing because of Cripple.

Power Cleave (Guard Stance) Power Cleave (Guard Stance)

  • The base healing has been increased from 30/45/60/75/90 to 45/65/85/105/125 per target, up to 3.
  • The physical power scaling has been increased from 15% to 50% per target.

Lawbringer Lawbringer

  • This ability can now be fired while Crippled.

General

  • Fixed a bug with Tyr’s passive stance icons not displaying correctly.

Power Cleave Power Cleave

  • The physical power scaling was reduced from +80% physical power to +50% physical power.
  • Increased the Knockback from 200 to 300. (Was 400 before the previous nerf).

Fearless Fearless

  • The base damage was reduced from 50/110/170/230/290 to 40/90/140/190/240.
  • Increased the Knockback in guard stance from 200 to 300. (Was 400 before previous nerf).

Fearless Fearless

  • This ability will no longer knock someone up that is immune to crowd control.

Fearless (Guard Stance) Fearless (Guard Stance)

  • This ability will now knock back half the distance.

Power Cleave Power Cleave

  • This ability will now knock back half the distance

General

  • Victory animation updated (music).

Fearless Fearless

  • The first rank of this ability has been reduced to 50 from 60 to match the original intention for damage at that rank.

General

  • Fixed a visual issue Tyr's Dark Judgement skin.

Unyielding Unyielding

  • Tyr's passive now works with mesmerize.

Fearless Fearless

  • Tyr's Fearless now ignores knock back protection.

Power Cleave Power Cleave

  • Fixed an issue in which Tyr's #2 would leave a blue effect in the world.

Lawbringer Lawbringer

  • Fixed an issue in which the description of Tyr's ultimate was incorrect on the “K” screen.
  • Fixed an issue in which Tyr's ultimate still gave CC Immunity when canceled.