Released Sep 07, 2012
  • Warrior's Madness (Passive)

  • Thor gains 20 physical power for each enemy god within 30 feet of him. Stacks up to 3 times.
  • Mjolnir's Attunement

  • Thor throws Mjolnir forward, doing 50/80/110/140/170 (+30% of your physical power) physical damage to all enemies in its path outward and half that damage on its way back. Enemy gods hit by the throw take double damage if hit on the return as well. Cost - 70/75/80/85/90 mana. Cooldown - 14s.
  • Tectonic Rift

  • Thor slams his hammer on the ground, causing a fissure to appear in front of him, instantly slowing enemies by 20/25/30/35/40% for 3s. One second after the slam, spikes erupt from the fissure causing blocking movement for 4s. Cost - 75 mana. Cooldown - 17/16/15/14/13s.
  • Berserker Barrage

  • Thor spins his hammer around him, doing 20/35/50/65/80 (+25% of your physical power) physical damage every .4s for 2s. Thor is immune to knockup and slows for the duration. Cost - 70/75/80/85/90 mana. Cooldown - 13s.
  • Anvil of Dawn

  • After a short buildup, Thor leaps into the air. While in the air, Thor can target a great distance away to come crashing down in the area, dealing 150/200/250/300/350 (+120% of your physical power) physical damage and stunning all enemies in the radius for 1s. Cost - 80/90/100/110/120 mana. Cooldown - 90s.

Warrior's Madness Warrior's Madness

  • New Passive Meter.

Warrior's Madness Warrior's Madness

  • Reduced Physical Power Buff from 15 -> 10.

Tectonic Rift Tectonic Rift

  • Increased cooldown to 17s at all ranks.

General

  • Fixed Ragnarok Force X VGS sometimes not playing sound.

Tectonic Rift Tectonic Rift

  • Fixed missing deploy and de-spawn sound fx for Blood Eagle skin.

Anvil of Dawn Anvil of Dawn

  • Added timer on the ground targeter indicating when the ability will expire and Thor will be forced to land.

Tectonic Rift Tectonic Rift

  • Fixed Thor Tectonic Rift causing players to caught/stuck on top.

Anvil of Dawn Anvil of Dawn

  • Fixed Thor being able to use this ability while dying in air.

Anvil of Dawn Anvil of Dawn

  • Fixed an interaction issue with Serqet's Last Breath that would cause his basic attacks to use Anvil of Dawn instead. Whoa.

Anvil of Dawn Anvil of Dawn

  • Fixed an issue which caused him to slide along the ground if CC'd while descending.

Mjolnir's Attunement Mjolnir's Attunement

  • Can no longer teleport to his hammer while it is over top of his Tectonic Rift.

Anvil of Dawn Anvil of Dawn

  • Fixed an issue where casting Aegis just before ascending would ground Thor while also allowing him to still use the Ultimate.

General

  • Fixed a basic attack animation issue after landing from Anvil of Dawn.

Mjolnir's Attunement Mjolnir's Attunement

  • Projectile speed increased from 90 to 110.

Anvil of Dawn Anvil of Dawn

  • Cast time once in the air (for dive) reduced from 1s to 0.7s.
  • Recovery time reduced from 0.3s to 0.2s.

Anvil of Dawn Anvil of Dawn

  • Fixed an issue causing damage to not scale correctly by rank. (The damage would be locked based on the rank the ability was at upon first use).

Mjolnir's Attunement Mjolnir's Attunement

  • Post-Hit Delay reduced from 0.2 to 0.1.

Tectonic Rift Tectonic Rift

  • Corrected a bug where some ranks had a 0.1s Pre-Hit delay rather than a 0.3s Pre-Hit delay.
  • Post-Hit Delay reduced from 0.2 to 0.1.

Berserker Barrage Berserker Barrage

  • Post-Hit Delay reduced from 0.2 to 0.1.

Mjolnir's Attunement Mjolnir's Attunement

  • Post-Hit Delay reduced from 0.5 to 0.2.

Tectonic Rift Tectonic Rift

  • Post-Hit Delay reduced from 0.5 to 0.2

Berserker Barrage Berserker Barrage

  • Post-Hit Delay reduced from 0.5 to 0.2.

Mjolnir’s Attunement Mjolnir’s Attunement

  • Reduced cooldown from 14s to 12s.

Mjolnir's Attunement Mjolnir's Attunement

  • Thor can no longer teleport to his hammer when affected by Cripple.

Berserker Barrage Berserker Barrage

  • The immunity to slows has been removed from this ability.

General

  • Fixed a bug in which Thor’s basic attack was dealing true damage

Warrior’s Madness (Passive) Warrior’s Madness (Passive)

  • Physical power is increased by 15 for each nearby enemy god.

Tectonic Rift Tectonic Rift

  • Stun for .8/1/1.2/1.4/1.6s.

Anvil of Dawn Anvil of Dawn

  • Stun for 1.5s at all ranks.

Tectonic Rift Tectonic Rift

  • The stun duration has been increased:
  • Old - .6/.7/.8/.9/1s, increasing with Focus up to 1.5s.
  • New - 1/1.1/1.2/1.3/1.4, increasing with Focus up to 2s.

Berserker Barrage Berserker Barrage

  • Physical power contribution has been increased from 25% to 45%.

Tectonic Rift Tectonic Rift

  • Damage has been removed from this ability.

Tectonic Rift Tectonic Rift

  • The fissure now appears almost instantly, doing 75/115/155/195/235 (+60% of your physical power) physical damage and stunning enemies for 1/1.25/1.5/1.75/2s.

Anvil of Dawn Anvil of Dawn

  • Reduced the amount of time the warning is visible when Thor is about to come crashing down.

Mjolnir's Attunement Mjolnir's Attunement

  • With the resurgence of Loki, Mjolnir is further attuned with Asgardian power to provide Thor an expedient means of apprehending the deceiver.
  • At any time during the hammer’s path, pressing 1 again will teleport Thor to his hammer.

General

  • Updated descriptions for a few of Thor’s abilities to be more accurate.

Mjolnir’s Attunement Mjolnir’s Attunement

  • The base damage has been increased from 50/80/110/140/170 to 50/90/130/170/210.

Tectonic Rift Tectonic Rift

  • The rock wall now comes up quicker than before.

Berserker Barrage Berserker Barrage

  • The damage per tick has been increased from 20/35/50/65/80 to 20/40/60/80/100.

Anvil of Dawn Anvil of Dawn

  • Stun has been increased from 1s to 1.5s.