Released Sep 18, 2013
  • Harvester of Souls (Passive)

  • Enemy gods within his ultimatedds execute threshold are revealed to Thanatos. Dealing the killing blow to enemies also empowers Thanatos, granting him health based on the max hp of his target. HP Restore (Gods): 20% of targetdds max HP. HP Restore (Minions): 10% of target's max HP.
  • Death Scythe

  • Thanatos flings his scythe at an enemy, dealing damage and an additional 10% of the target's current health against enemy gods. Enemies hit are slowed for 3s and heal Thanatos based on damage dealt. Consumes 10% of Thanatos' max hp when used. Damage: 100/170/240/310/380 (+60% of your physical power). Bonus Damage (Gods): 10% of current HP. Healing: 50% of damage dealt. Slow: 20%. Cost: 25/35/45/55/65. Cooldown: 13s.
  • Scent of Death

  • Thanatos senses death, removing and gaining immunity to slow effects and gaining move speed and physical penetration for 6s. His move speed bonus doubles when moving toward an enemy god within the instant kill threshold of his ultimate. By Consumes 5% of Thanatos' max hp when used. Penetration: 15/20/25/30/35. Move Speed: 10/15/20/25/30%. Bonus Speed (Low Health): 10/15/20/25/30%. Cost: 20/25/30/35/40. Cooldown: 13s.
  • Soul Reap

  • Thanatos swings his scythe, dealing physical damage and silencing enemies he hits. Thanatos moves at a reduced rate while swinging. Consumes 5% of Thanatos' max hp when used. Damage: 100/150/200/250/300 (+80% of your physical power). Silence Duration: 0.5/0.75/1.00/1.25/1.5s. Cost: 25/30/35/40/45. Cooldown: 15s.
  • Hovering Death

  • Thanatos flaps his wings and goes airborne for 5s, unable to be hit. During this time, he move unimpeded with additional speed and can click to pounce to his target location, dealing damage. Enemies below a health threshold are instantly killed. All others are stunned. Consumes 15% of Thanatos' max hp when used. Damage: 90/125/160/195/230 (+80% of your physical power). Kill HP Threshold: 24/28/32/36/40%. Stun Duration: 1s. Bonus Move Speed: 100%. Cost: 40/50/60/70/80. Cooldown: 90s.

General

  • Fixed an issue where Thanatos was not properly executing Kumbhakarna and Persephone through their passive abilities.

General

  • The Hand of Death is a very unique God in that he actually hurts himself to use Abilities. To make sure that Thanatos can continue fighting, even when very low on HP, his Health Costs are being changed. He is also seeing an adjustment to his Silencing ability to better fit the early game, all-in strategy required to be successful with Thanatos.
  • Abilities now cost % of current Health, not % of total Health.

Soul Reap Soul Reap

  • Adjusted Silence duration from .5/.75/1/1.25/1.5s -> 1s at all ranks.

General

  • Thanatos is receiving some love to his Soul Reap, allowing it to have more of an impact in the mid and late game where the windup for this ability can be more punishing.

Soul Reap Soul Reap

  • Scaling increased from 60% to 70%.

General

  • Increased base physical protection from 11 -> 14.
  • Increased base attack power from 37 -> 39.

Harvester of Souls Harvester of Souls

  • Fixed an issue where the heal was granted for the previously killed target instead of the last.

Hovering Death Hovering Death

  • Added timer on the ground targeter indicating when the ability will expire and Thanatos will be forced to land.

General

  • Fixed description cutoff at Progression.

Scent of Death Scent of Death

  • Fixed the bonus speed not applying when facing an executable target.

Hovering Death Hovering Death

  • Fixed the default skin playing Archon voice over on execution.
  • Fixed basic attack animations not properly syncing after landing.

Hovering Death Hovering Death

  • Changed “pounce” to “dive” in his tooltip. Boom.

Hovering Death Hovering Death

  • Fixed an issue with getting stuck after firing Aegis before ascending.

Hovering Death Hovering Death

  • Increased casting time from 1.2 to 1.5s.
  • Fixed an issue where Thanatos did not ignore slows while flying.

Death Scythe Death Scythe

  • Recovery time reduced from 0.8 to 0.1.

Soul Reap Soul Reap

  • Recovery time reduced from 0.5 to 0.1.
  • Cast time increased from 0.4 to 0.6. (original timing)
  • Damage scaling reduced from 80% to 60%.

Death Scythe Death Scythe

  • Post-Hit delay returned to 0.8 from 0.1.

Soul Reap Soul Reap

  • Post-Hit delay returned to 0.5 from 0.1.

Death Scythe Death Scythe

  • Reduced the width of the ground targeter to better match that of the projectile.
  • Post-Hit delay reduced from 0.8 to 0.1.

Soul Reap Soul Reap

  • Post-Hit delay reduced from 0.5 to 0.1.

Hovering Death Hovering Death

  • Fixed an issue where gods could sometimes survive the instant kill with enough damage reduction %.

Death Scythe Death Scythe

  • Angled the preview mesh in the targeter fx for the standard and Jack the Ripper skins to match that of the projectile.
  • Minor projectile fx cleanups.

Death Scythe Death Scythe

  • Increased healing on successful hit from 50% of damage dealt to 75%.

Hovering Death Hovering Death

  • Bonus move speed while flying increased from 100% to 150%.
  • Fixed an issue with his landing animation playing twice.

Harvester of Souls Harvester of Souls

  • Now correctly indicates that this also grants 5s Cooldown Reduction when delivering the killing blow to enemy gods.

Death Scythe Death Scythe

  • Adjusted the projectile FX to better fit the collision radius of the projectile.

Death Scythe Death Scythe

  • The health cost for using this ability has been reduced from 10% to 5%.

Hovering Death Hovering Death

  • The health cost for using this ability has been reduced from 15% to 10%

Soul Reap Soul Reap

  • The amount of time between firing this ability and the damage occurring has been reduced from 0.6s to 0.4s.

Hovering Death Hovering Death

  • The amount of time between firing this ability and flying into the air has been reduced from 1.5s to 1.2s.
  • Thanatos can now see through the fog of war when he is flying during his ultimate.

General

  • Fixed an issue in which Thanatos could go invisible.
  • Fixed an issue in which the heartbeat sound could persist after a player restores his health.

Death Scythe Death Scythe

  • Tooltip corrected to reflect that it deals dmg based on max hp instead of current hp.

Hovering Death Hovering Death

  • Fixed an issue in which Thanatos could get stuck in his ultimate.