Released Dec 06, 2016
  • Passive - To Victory!

  • Nike sets three goals that the team can achieve to gain increased strength. Upon completing a goal, Nike's team gains a Laurel that increases Power (+8/10/12%) and Movement Speed (+3/5/7%). This Laurel can increase up to 3 times. Goal 1: Elimitate 10 gods as a team Goal 2: Eliminate 200 Minions as a team Goal 3: At least two allies are level 20
  • Rend

  • Nike slams the ground twice, sending out fissures that deal damage (50/85/120/155/190 +50% Physical Power). If a target is hit twice, that target loses protections (4/8/12/16/20) for 5 seconds. If Nike's 'Plan of Action' is active, Rend gains an additional attack. If a target is hit three times, that target is disarmed. Cost: 60/65/70/75/80. Cooldown: 12s
  • Plan of Action

  • Nike draws upon her vast battle experience to plan her next move. Passive: Nike gains (10/15/20/25/30) HP5. Active: Nike's next ability gains bonus damage (20/30/40/50/60) and a special effect. Cost: 30/35/40/45/50. Cooldown: 18/17/16/15/14s.
  • Valiant Leap

  • Nike leaps into the air then crashes down at a location dealing damage (65/115/165/215/265 + 60% Physical Power) and knocking up enemies. If Nike's 'Plan of Action' is active, she travels to the location much faster. Cost: 55/60/65/70/75. Cooldown: 18s
  • Sentinel of Zeus

  • Nike transforms into an armored sentinel and sends out a shockwave that damages (100/165/230/295/360 +80% Physical Power) and slows (30%) enemies around her. While in this form, she gains 40% of her max health as a shield. If Nike's 'Plan of Action' is active, Nike instead gains 60% of her max health as a shield and applies a 60% slow. Cost: 90/95/100/105/110. Cooldown: 100s.

General

  • Nike just keeps on winning. Who knew the Goddess of Victory would embrace that quality? Nike provides strong early game Damage and leads her team to victory in the late game with her Passive and engage Power. She is seeing a slight nerf to all three of these aspects to allow for the enemy team a better shot at seeing the victory screen.

To Victory! To Victory!

  • Decreased Bonus Power from 8/10/12% -> 6/8/10%.

Rend Rend

  • Decreased Physical Power Scaling from 50% -> 40% per hit.

Sentinel of Zeus Sentinel of Zeus

  • Decreased Physical Power Scaling from 80% -> 70%.

General

  • Nike has certainly been leading her teams to victory. As a Warrior, she serves a powerful role as an initiator while also boosting her team's strength through her Passive. This style of leading her team forward is something we like, and feel really fits Nike. With this in mind, we looked at where she was overly succeeding.
  • Sentinel of Zeus' health shield was giving Nike the ability to survive very dangerous situations early on so we are toning it down. To Victory is also being slowed down to lower Nike's impact early on in the game.

To Victory! To Victory!

  • Increased the number of minions required to activate Goal #2 from 200 -> 250.

Sentinel of Zeus Sentinel of Zeus

  • Decreased Slow from 30% -> 20%.
  • Decreased Plan of Action buffed Slow from 60% -> 40%.
  • Decreased Health Shield from 40% -> 20/25/30/35/40%.
  • Decreased Plan of Action buffed Health Shield from 60% -> 40/45/50/55/60%.

General

  • Updated Ability SFX for Passive, Rend, Valiant Leap, and Sentinel of Zeus.
  • Updated Clap Emote Audio.

Plan of Action Plan of Action

  • Updated Plan of Action tooltip (Gaining +10/15/20/25/30 HP5).
  • Ensured Plan of Action cannot be canceled in its startup.

General

  • Released.