Released Feb 13, 2013
  • PASSIVE - Broken Weave

  • A Broken Weave appears at the last location that each enemy god dies. The Broken Weaves give Neith minimap visibility and her abilities have secondary effects when used on the Broken Weaves. These weaves last for 2 minutes.
  • Spirit Arrow

  • Neith fires a shot through the world weave that passes through everything, dealing 80/140/200/260/320 (+80% of your physical power) physical damage and rooting the first target for 1.2/1.4/1.6/1.8/2 seconds. Successive enemies hit take 75% of the damage and root duration. If it hits a Broken Weave, the Weave detonates, dealing an additional 100% of the damage and applying the root to all enemies in the area. Cost - 60/65/70/75/80 mana. Cooldown - 15s.
  • Unravel

  • Neith neatly unravels the world weaves, damaging all enemies in the target area for 70/100/130/160/190 (+80% of your physical power), reducing their attack speed by 30% for 2s, and healing Neith 20/40/60/80/100 for each enemy hit, up to 3. Any Broken Weaves in the area are removed, healing Neith an additional 60/80/100/120/140. Cost - 70 mana. Cooldown - 15s.
  • Back Flip

  • Neith back flips through the air, creating a Broken Weave as she leaps while damaging enemies in a narrow cone in front of her for 60/100/140/180/220 (+80% of your physical power), slowing them by 25% for 2.5/3/3.5/4/4.5s. Cost - 70/75/80/85/90 mana. Cooldown - 10s.
  • World Weaver

  • Neith charges up and fires an arrow across the entire world, seeking its target and passing through all obstacles. Enemy gods are hit for 230/295/360/425/490 (+120% of your physical power) and are stunned for 1.1/1.2/1.3/1.4/1.5s where Broken Weaves that are hit will apply the same effects to everyone in the area. The arrow can be fired quicker for diminished results. Cost - 80/90/100/110/120 mana. Cooldown - 90s.

General

  • The new backflip timing is feeling great, but we have received feedback that the mana cost is rather archaic and punishing. We are bringing this down to match Neith’s more modern gameplay goals.

Backflip Backflip

  • Decreased Mana from 70/80/90/100/110 mana to 60/65/70/75/80

General

  • The most popular Hunter in SMITE has always had a high play count, but hasn't been relevant in the meta for quite a while. We are addressing a core community complaint in Backflip's speed, which should make her a more formidable opponent. Along with that, we are changing Unravel to be an actual Attack Speed Steal, giving Neith a strong self stim if she can hit an enemy god with it. This change will give Neith the attack speed potential to feel like a real hunter.

Broken Weave Broken Weave

  • All enemies now see Neith's Base skin Weave Models, even if neith has a skin equipped.

Unravel Unravel

  • This ability now steals attack speed from Enemy gods only, Decreasing their Attack Speed and Buffing Neith's by the same amount.
  • Adjust Buff/Debuff Duration from 2/3/4/5/6s to 4s at all Ranks.
  • Hitting multiple gods will debuff them all, but only apply 1 stack of the buff to Neith.

Backflip Backflip

  • The animation and travel time for this ability have been sped up by 25%.

General

  • World Weaver
  • Fixed unintentionally triggering Fail-not and Pridwen before firing ability.
  • Fixed missing God portrait for targets.

General

  • World Weaver
  • Fixed an issue where Neith's ultimate would not clearly display the marked FX and the projectile FX in some situations.

General

  • Neith has struggled to make an impact, largely due to her inability to scale late into the game. While she is ability focused, she is still a hunter that relies on Basic Attacks for a good portion of her damage. We are increasing her Base Attack speed to help her better synergize with Attack Speed items and from the Attack Speed she gains per level.
  • Increased Basic Attack Speed from .95 to 1.

General

  • Through previous Seasons, Neith has survived through her strong abilities with less of a focus on her basic attacks. As SMITE has progressed it has become clear that even ability focused hunters need strong basic attacks. Neith's base power stats were nearly the lowest in the entire class, so we are bringing those up to let her basic attacks compete and add even more punch to her strong damaging abilities.
  • Increased Base Power from 35 to 38.
  • Increased Base Power per level from 2.3 to 2.5.

Back Flip Back Flip

  • Increased Damage from 60/100/140/180/220 -> 80/120/160/200/240.

World Weaver World Weaver

  • Increased Stun duration from 1.1/1.2/1.3/1.4/1.5s -> 1.5s at all ranks.

General

  • Made the weaves on Buccaneith and Scarlet Dangerfield easier to tell if they are friendly or enemy weaves.
  • Fixed an issue where certain Neith skins were playing audio from other Neith skins.

General

  • Updated all of her fx on Standard skin along with performance improvements.

World Weaver World Weaver

  • Updated sound fx for ability.

General

  • Fixed the end of match music playing over her custom Victory music.

World Weaver World Weaver

  • Fixed Standard voice playing when using ability with Carnaval skin.
  • Fixed a rare issue where ability fx persist at the end of match.

Spirit Arrow Spirit Arrow

  • Fixed an incorrect scaling issue on secondary targets hit.
  • Increased base damage from 80/140/200/260/320 to 90/155/220/285/350.
  • Increased scaling from 80% to 90%.

General

  • Raised the voice pack volume for the Carnaval skin.

Back Flip Back Flip

  • Fixed Neith being able to land on Phoenix pedestals.

World Weaver World Weaver

  • Fixed projectile from being blocked by Isis Circle of Protection.

General

  • Enhanced detail of the standard skinned weaves at lower settings.
  • Base Attack Speed increased from 0.91 to 0.95.
  • Attack Speed per level increased from 1.4% to 1.6%.

Spirit Arrow Spirit Arrow

  • This ability no longer has its damage and root reduced for successive enemies hit after the first.

Unravel Unravel

  • Enhanced the red outline around the ground targeter from the enemies view.

World Weaver World Weaver

  • Fixed the targeter flipping while in colorblind mode.

World Weaver World Weaver

  • Fixed an issue where cancel text was displaying incorrect values

General

  • Ms. Diagnosis targeters have been updated (For realsies).

General

  • Updated targeters for Ms. Diagnosis.

World Weaver World Weaver

  • Neith can now properly see targets in line of sight when she's channeling her ultimate.

World Weaver World Weaver

  • Fixed an issue in which Neith would appear locked in firing position if interrupted while crouching.

World Weaver World Weaver

  • Now triggers Hydra's Lament.

Spirit Arrow Spirit Arrow

  • Post-Hit delay reduced from 0.7269 to 0.1.

Unravel Unravel

  • Post-Hit delay reduced from 0.3 to 0.1.

Unravel Unravel

  • This ability can now be placed inside of walls.

Spirit Arrow Spirit Arrow

  • The radial targeter for this ability when aiming at Broken Weaves should be visible once again

World Weaver World Weaver

  • Can now target enemy Sun Wukong decoy.

Broken Weave (Passive) Broken Weave (Passive)

  • Fixed visual issues with Neith's Broken Weave.

Broken Weaves (Passive) Broken Weaves (Passive)

  • Neith's broken weaves no longer act as wards.

Broken Weave (Passive) Broken Weave (Passive)

  • The lifetime for the weaves has been reduced from 2 minutes to 1 minute.

World Weaver World Weaver

  • The visual presentation when targeting an enemy player has been improved.
  • A confirmation sound now plays (only for Neith's player) when she successfully hits a target with her World Weaver.

Backflip Backflip

  • A slight build has been added to the beginning of this ability before firing, similar to other leaps.

General

  • Fixed crash condition with weaves and weave visibility in Solo Practice Modes.

Unravel Unravel

  • The base healing of this ability has been reduced from 20/40/60/80/100 to 20/35/50/65/80 per target hit, up to 3.
  • Physical power contribution has been added to this ability, increasing by 15% of your physical power per target hit, up to 3.
  • The weave healing of this ability has been reduced from 40/80/120/160/200 to 40/70/100/130/160.
  • Physical power contribution has been added to the weave part of this ability, increasing by 30% of your physical power per weave hit.

Back Flip Back Flip

  • Increased the cooldown from 10s to 15s.