Released Apr 01, 2015
  • Sidewinder - Passive

  • Medusa suffers no movement penalty when side strafing and half of the movement penalty when moving backward.
  • Viper Shot

  • Medusa shoots out 3 vipers in rapid succession that poisons the targets hit dealing 10/18/26/34/42 (+15% of your Physical Power) as damage every 0.5s for 1.5s. Cooldown 10s. Cost: 40/45/50/55/60.
  • Acid Spray

  • Medusa hurls back and spits out a ball of acid deals 90/135/180/225/270 (+70% of your Physical Power) as damage and sprays out acid in a cone behind them. Cooldown 14s. Cost 70/75/80/85/90.
  • Lacerate

  • Medusa quickly slithers forward grabbing and slashing the first enemy she gets to dealing 120/150/180/210/240 (+80% of your Physical Power) as damage. The slash leaves the enemy reeling in pain, reducing their healing by 10/20/30/40/50% for 3s. Cooldown 15s. Cost 85.
  • Petrify

  • Medusa removes her mask revealing her true face, delivering a powerful blast from her horrifying Gorgan gaze. Enemies Take 300/400/500/600/700 (+100% of your Physical Power) as damage and are stunned for 2s if they are looking at Medusa. Enemies not looking at medusa take half damage and are slowed by 50% for 3s. Enemy gods that are killed by Medusa's gaze will turn into a stone statue and remain behind as a reminder to others. Cooldown 90s. Cost 100.

General

  • There is nothing more terrifying than a giant snake lady charging towards you with claws at the ready. Lacerate is a tool that Medusa players use when they feel they can use their escape aggressively, and we want to make sure the Damage for that choice is worth it. Additionally, allowing it to reduce healing more early on can add additional utility that might make her more valuable in certain matchups. Petrify is also seeing a buff, allowing her Damage to be more consistent if players do manage to look away

Lacerate Lacerate

  • Increased Base Damage from 80/120/160/200/240 -> 80/130/180/230/280.
  • Increased Healing Reduction from 10/20/30/40/50% -> 50% at all ranks.

Petrify Petrify

  • Increased Damage on turned away targets from 50% -> 75% of the total.

General

  • Medusa is receiving a mana reduction on Acid Spray and Lacerate to better assist her ability to harass enemies, especially in the early game.

Acid Spray Acid Spray

  • Mana cost reduced from 70/75/80/85/90 -> 60/65/70/75/80.

Lacerate Lacerate

  • Mana cost reduced from 85 -> 70 at all ranks.

General

  • The Achievement "Look at me!" will now be awarded if you "stun three or more Gods with Petrify" OR you "kill three or more Gods with Petrify".

Acid Spray Acid Spray

  • Fixed iDusa skin playing a voice line on every cast.

Lacerate Lacerate

  • Fixed iDusa skin playing a voice line on every cast.

Acid Spray Acid Spray

  • Updated the spray fx to be more accurate.

Acid Spray Acid Spray

  • Fixed inaccuracies with cone targeter.

Lacerate Lacerate

  • Fixed the ground target highlighting enemies behind the first target.

Acid Spray Acid Spray

  • Reduced projectile range from 55 to 40.
  • Reduced spray cone angle from 90 to 70.

Petrify Petrify

  • Reduced Movement Speed Slow if your target is not looking at you from 50% at all ranks to 20/25/30/35/40%.

Viper Shot Viper Shot

  • Reduced Damage from 10/18/26/34/42 to 10/15/20/25/30.
  • Reduced Attack Speed from 100% to 40/50/60/70/80% per rank.
  • Reduced Physical Scaling from +15% to +10%.
  • Mana cost increased from 40/45/50/55/60 to 50/55/60/65/70.
  • Fixed a visual issue with all basic attacks appearing as Viper Shots.
  • Fixed a visual issue with orbs disappearing after recall.

Lacerate Lacerate

  • Reduced Damage from 120/150/180/210/240 to 80/120/160/200/240.

General

  • Released.