Released May 31, 2012
  • Blight - Passive

  • Hade's normal staff attacks apply a debuff to the enemy, called Blight. This debuff stats on the target for 5 seconds and can be refreshed. If an enemy is affected by blight, each of Hades' other powers have an additional effect.
  • Death From Below

  • Hades descends into the ground and erupts from below at his ground location, doing 30/50/70/90/110 (+70% of your magical power) magical damage to all enemies in the area. If the enemy is Blighted, they are slowed by 25/30/35/40/45% for 2 seconds. Applies blight. Cost - 50/55/60/65/70 mana. Cooldown - 12s.
  • Shroud of Darkness

  • Hades silences all enemies in a cone in front of him for 1/1.25/1.5/1.75/2s. If the enemy is Blighted, they are also feared. Consumes Blight. Cost - 80 mana. Cooldown - 15/14/13/12/11s.
  • Devour Souls

  • Hades devours the souls of his enemies in a radius around him, doing 50/75/100/125/150 (+60% of your magical power) magical damage. If the enemy is Blighted, the enemy explodes, doing up to 20 damage to nearby enemies and healing your allies for 30/40/50/60/70 within 20 feet of the exploding target. Cost 65/75/85/95/105 Mana. Cooldown - 15/14/13/12/11s.
  • Pillar of Agony

  • Hades calls to all enemy souls nearby, pulling them closer to him over time, doing 50/65/80/95/110 (+35% of your magical power) magical damage every .5s for 4s, additionally gaining 40/50/60/70/80 protection to all damage. If the enemy is blighted, their protections are reduced by 10/15/20/25/30. Consumes Blight. Cost - 100 mana. Cooldown - 90s.

General

  • Hades has been a popular point of discussion recently and has been a character we have watched for a long time. Overall, his performance is solid (and sometimes very strong) but we felt there were a few things we could change to help the King of the Underworld. Blight now lasts longer and Shroud of Darkness no longer knocks back minions. These two changes should remove some of the frustrating situations that can happen during the laning phase. Additionally, Pillar of Agony now provides more protections maki

Blight Blight

  • Duration increased from 5s -> 8s.

Shroud of Darkness Shroud of Darkness

  • No longer Knocks Back Minions.

Pillar of Agony Pillar of Agony

  • Increased Protection buff from 40/50/60/70/80 -> 60/65/70/75/80.

General

  • Hades has been reclassified from a Guardian to a Mage to better fit with his play style. He joins the ranks of our more resilient Mages.
  • Moved Class from Guardian -> Mage.

Devour Souls Devour Souls

  • Reduced based Healing from 30/40/50/60/70 -> 25/35/45/55/65.

Pillar of Agony Pillar of Agony

  • New vortex FX.

Pillar of Agony Pillar of Agony

  • Added timer on the ground targeter indicating when the ability will expire.

Devour Souls Devour Souls

  • Blight detonated enemies now deal 50% of the damage to enemy gods, but still do full damage to other targets.

Death from Below Death from Below

  • Damage reduced from 50/90/130/170/210 +70% to 50/85/120/155/190 + 60%.

Shroud of Darkness Shroud of Darkness

  • This ability now applies Blight to targets it hits.
  • Now no longer applies the Silence to Blighted targets that are Feared. This fixes an issue with diminishing returns where the second effect applied was always having its duration reduced.

Devour Souls Devour Souls

  • Damage increased from 75/110/145/180/215 +60% to 75/115/155/195/235 +70%.

Pillar of Agony Pillar of Agony

  • Fixed issue where he would continue to play his FX and Animations even if the ability was cancelled prematurely.

General

  • New loading screen card for default skin.

Pillar of Agony Pillar of Agony

  • The base damage has been reduced from 50/65/80/95/110 to 45/60/75/90/105.
  • The magical power contribution has been reduced from 35% to 30% per tick.

Blight Blight

  • The FX that play on blighted enemies are more prominent.

General

  • Some Special FX have undergone changes for performance and visuals.

Pillar of Agony Pillar of Agony

  • The strength of the pull from his ultimate has been adjusted to be stronger initially to reduce the frequency of players being able to walk out of it.

Death From Below Death From Below

  • If Blighted, slow by 20/25/30/35/40% for 2s.

Shroud of Darkness Shroud of Darkness

  • Silence and fear for 1/1.25/1.5/1.75/2s.

Pillar of Agony Pillar of Agony

  • Gain 40/50/60/70/80 protections while firing.
  • If Blighted, protections are debuffed by 10/15/20/25/30.

Devour Souls Devour Souls

  • Focus conversion for healing has been changed to magical power conversion
  • Base healing values have been modified for the switch.

Devour Souls Devour Souls

  • Focus contribution for healing off of Blighted enemies has been increased from .4 per Focus to .5.

Devour Souls Devour Souls

  • Removed the delay between hitting and the detonation of blighted enemies.
  • Base damage increased from 50/75/100/125/150 to 75/110/145/180/215.

Death from Below Death from Below

  • Base damage increased from 30/50/70/90/110 to 50/90/130/170/210.

Devour Souls Devour Souls

  • Fixed an issue that was causing the damage from Blighted enemies to be reduced based on the distance from the explosion.

General

  • Slight tweaks to FX on the Soultaker skin.

General

  • Magical protection now increases .9 per level, as intended.

Pillar of Agony Pillar of Agony

  • Damage now does not require line of sight.