Released Jul 06, 2016
  • Passive: Howling Celestial Dog

  • Each time Erlang Shen hits an enemy with a Basic Attack, his dog hits as well for 15% of his Basic Attack power, which trigger items for Basic Attacks at 15% of their normal damage and can Critical Hit.
  • Spot Weakness

  • Erlang Shen opens his third eye and analyzes the enemy's strengths and weaknesses. When activated, Erlang Shen gains additional Physical Damage (+25/40/55/70/85 + 15% of your Physical Power) on each strike and ignores Basic Attack movement penalties for the duration for 5 seconds. While on Cooldown, successful Basic Attacks reduce the Cooldown of this ability. Cost : 60/65/70/75/80. Cooldown 14s.
  • Pin

  • Erlang Shen launches a spear that damages enemies (85/130/175/220/265 + 45% of your Physical Power) on impact. Enemies in the dead center of the effect when it lands are Crippled and Rooted in place for 1.15/1.3/1.45/1.6/1.75 seconds. Cost: 50/55/60/65/70. Cooldown: 12s.
  • 72 Transformations

  • Erlang Shen transforms into a Mink or Turtle and charges forward. Cost: 65/70/75/80/85. Cooldown: 18/17/16/15/14s. Mink: Damages all enemies (90/150/210/270/330 + 85% of your Physical Power), stopping on the first god hit and increasing Attack Speed (+15/20/25/30/35%) for 6s. Turtle: Knocks up all enemies in path dealing damage (75/125/175/225/275 +40% of your Physical Power) and gains a health shield (70/110/145/180/215) for 12s.
  • Nine Turns Blessing

  • Erlang Shen Taunts nearby Enemy gods, gaining Damage Mitigation (10/11.25/12.5/13.75/15%) for the next 4s. Afterward, if Erlang Shen is still alive he is healed for a flat amount (150/240/330/420/510) plus 20% of his Maximum Health. Cost: 80/85/90/95/100. Cooldown: 85s.

General

  • Erlang Shen had undergone many adjustments to balance the amount of control he brought to a fight with his damage output. As things have settled, Erlang Shen has started to struggle. We are increasing his Base Stats to help him better compete as a Basic Attack-focused Warrior.
  • Increased Base Power from 38 -> 39
  • Increased Attack Speed per Level from .8 -> 1

Pin Pin

  • Updated the description of this ability with the correct radius for this ability

General

  • Erlang Shen's ability to chase and control his opponents has largely contributed to his strength and frustration. While he has to sacrifice a large Cooldown with his Taunt and the flexibility of his Turtle or Mink Charge, Pin crippled and came up fairly often. The Cripple has been removed to give a little more counterplay to his chase potential.

Pin Pin

  • This ability no longer Cripples.

General

  • Erlang Shen has been a strong force in the competitive scene. One of his major strengths has been his ability to be offensive with Spot Weakness and defensive with his Turtle Form and his Ultimate. We are removing some of his free offensive power by removing the “Fatalis” effect from Spot Weakness and moving it to the Mink from on 72 Transformations. Now, the form Erlang Shen chooses will have a bigger impact on his play style.

Spot Weakness Spot Weakness

  • No longer ignores Basic Attack movement penalties.

72 Transformations 72 Transformations

  • Using Mink Form will now allow you to ignore Basic Attack Movement penalties for 5s.
  • Reduced Turtle Shield and Mink Attack Buff durations from 6s -> 5s.

General

  • ErLang Shen's ability to control his opponents with Pin was often too strong, especially once this skill was maxed out early. Pin will now Root and Cripple for 1.3s at all ranks, toning down his mid and late game while also allowing players to have a better understanding of how long the effect will last.

Pin Pin

  • Adjusted Root and Cripple durations from 1.15/1.3/1.45/1.6/1.75 -> 1.3 at all ranks.

General

  • Pin provides Erlang Shen with a powerful tool in both wave clear and teamfight presence. At 12 seconds, Pin was coming up too often and leaving enemy players feeling disadvantaged through most of the fight. By increasing Pin's cooldown to 16 seconds, players should have an easier time finding gaps in Erlang Shen's utility to properly punish him.

Pin Pin

  • Cooldown increased from 12s -> 16s.

General

  • Erlang Shen has found himself in a pretty good spot, and this adjustment is more focused around making sure he feels good to play as and against. 9 Turns Blessing had some audio and visual FX updates to make it more readable, as well as a slight power adjustment to make sure Erlang Shen can still be punished if he heals in a risky position.
  • Fixed an issue where Celestial Dog was not proccing Stone Cutting Sword.

9 Turns Blessing 9 Turns Blessing

  • Improved audio and visual FX for clarity.
  • Healing reduced from 150/240/330/420/510 to 150/225/300/375/450.
  • Scaling reduced from 20% to 15%.

General

  • Added Emotes.

General

  • Released.