Released Jul 20, 2012
  • Insatiable Hunger (Passive)

  • Bakasura's attack speed increases by 4% for each enemy that he kills. The buff lasts for 10 seconds and can stack up to 5 times.
  • Take Down (1)

  • Bakasura leaps to his ground target location, doing 100/160/220/280/340 (+60% of your physical power) physical damage to all enemies in the area and reducing their damage done by 30% for 3 seconds. Cost - 60/65/70/75/80 mana. Cooldown - 12s.
  • Eat Minion (2)

  • Bakasura grabs a minion and devours it, healing himself for 125/175/225/275/325 (+100% of your physical power) and gaining a 15/20/25/30/35% movement speed buff for 6 seconds. Buff wielding minions must be at 33% health to be consumed. Up to 6 minions are stored for Regurgitate. Cost - 75 mana. Cooldown - 15/14/13/12/11s.
  • Butcher Blades (3)

  • Bakasura passively gains 10/15/20/25/30 physical power. When activated, he gains an additional 15/30/45/60/75 true damage on each strike for 6 seconds. Cost - 60/65/70/75/80 mana. Cooldown - 14s.
  • Regurgitate (4)

  • Bakasura exposes his head, regurgitating all of the minions consumed by his Consume Minion ability at his ground target location that slows enemy players by 15/20/25/30/35%. Bakasura's basic attacks become cone attacks for 6 seconds. Cost - 80/90/100/110/120 mana. Cooldown - 90s.

General

  • Bakasura can be a strong boxer and Jungler, but he often struggles to get his Damage onto his enemy in the mid and late game. Regurgitate now applies a Slow that persists on his enemies giving him better chase potential during his Ultimate on enemies he successfully “threw up” on.

Regurgitate Regurgitate

  • Increased Slow from 15/20/25/30/35% -> 20/25/30/35/40%.
  • Changed Slow duration to be 4s instead of applying only in the area.
  • Increased Cone Attack Duration from 5s -> 6s.

General

  • Fixed an issue where his Voice Pack was too quiet.

General

  • Baka is hungry and Mid Harpies and Boars are on the menu. With this adjustment, he should see a strong uptick in his ability to control the jungle and secure camps when needed.

Eat Minion Eat Minion

  • Bakasura can now consume any non-buff jungle creature at 100% of it's health, including Mid Harpies and Boars.

Eat Minion Eat Minion

  • Fixed being unable to eat the small minions at the Blue camp in Conquest.

General

  • Eat Minion is one of Bakasura's core mechanics, and as such we wanted to provide it with a bit more utility and make it less expensive to use.
  • Increased Base Physical Power Scaling from 36 -> 38

Eat Minion Eat Minion

  • Increased Protection Buff duration from 5s -> 10s.
  • Reduced Cooldown from 18/17/16/15/14 -> 15s at all ranks.
  • Reduced Mana Cost from 75 -> 55.

General

  • Can no longer emote during Regurgitate with the Death Machine and Feaster Bunny skins.

Regurgitate Regurgitate

  • Updated tooltip to show how much damage minions deal.
  • Reduced damage dealt by minions from 20 to 15 per attack.

Take Down Take Down

  • Fixed an issue where Bakasura would double leap.

General

  • Fixed untextured assets at end of match lobby.

General

  • Fixed Feaster Bunny eyes in lobby showing white instead of red.

Reguitate Reguitate

  • Fixed rank 4 applying a 60% slow instead of 30%.

Regurgitate Regurgitate

  • Fixed an issue where removing or becoming immune to the slow would also remove the cripple effect of this ability.

Take Down Take Down

  • Fixed a bug which allowed you to cancel the leap after casting.

Insatiable Hunger Insatiable Hunger

  • New passive meter added.

Eat Minion Eat Minion

  • Fixed his inability to eat Nu Wa Clay Soldiers at ranks 2-5. Yum!

General

  • Fixed issue in which Bakasura head was still black on diamond skin in lobby

Take Down Take Down

  • Fixed a bug where bakasura would deal damage before he landed.

General

  • Fixed misspelling in lore.

Insatiable Hunger Insatiable Hunger

  • Fixed buff icon tooltip text to reflect actual buff values.

Take Down Take Down

  • Updated targeter for Feaster Bunny and Death Machine skins.
  • The vomit puddle now has a nice shiny liquid metal look to it for the Death Machine skin.
  • Post-Hit delay reduced from 0.3 to 0.1

General

  • Base Attack Speed gained per level reduced from 2% to 1.6%.

Eat Minion Eat Minion

  • Minor animation adjustments.

Regurgitate Regurgitate

  • The duration of the crowd control immunity has been reduced from 3s to 1.5s during this ability.

Regurgitate Regurgitate

  • The regurgitation area has been changed to a volume to remove Cripple as soon as the enemy leaves the area. This fixes an issue where players would be Crippled for longer than intended.
  • The regurgitated minions now play a different death animation and sound to avoid confusion of Bakasura dying.
  • The FX playing on you indicating that you are in the regurgitation area has been changed to be more clear.

Regurgitate Regurgitate

  • The duration of the slow and cone attacks has been reduced from 6s to 5s.
  • Using Purification Beads will now immediately remove Cripple from the user.

Take Down Take Down

  • This ability has been changed to reduce the physical protection of the targets by 20 instead of lowering their damage dealt.

Regurgitate Regurgitate

  • This ability now applies Cripple to all enemies caught within the radius.
  • The amount of time that Bakasura is doing cone attacks during this ability has been properly set to 6s, as intended. The previous time was 4s.
  • The minions that are regurgitated are now a standard regurgitated melee minion independent of the minions eaten. and can surround the enemy

Regurgitate Regurgitate

  • Fixed an issue with Bakasura’s digestive system where he was not correctly regurgitating the large furies.
  • The projectile now arcs higher and flies slightly faster, decreasing the delay on when it is deployed.

Regurgitate Regurgitate

  • This ability now makes Bakasura immune to crowd control for half the duration of his ultimate (3s).

Eat Minion Eat Minion

  • Fixed bug that allowed some ranks to deduct mana in some cases where a minion can't be completely eaten.
  • Fixed issue with tooltip for Rank 1.

General

  • Feaster Bunny card fixed

Insatiable Hunger Insatiable Hunger

  • The Attack Speed buff has been increased from 3% per stack to 10% per stack.
  • The Movement Speed buff has been increased from 5% per stack to 10% per stack.
  • The maximum number of stacks has been reduced from 5 to 3.

Eat Minion Eat Minion

  • The base healing of this ability has been reduced from 80/140/200/260/320 to 70/120/170/220/270.
  • Physical power contribution has been added to this ability, increasing by 70% of your physical power.

Take Down Take Down

  • Reduce the damage done by enemies hit by 20% for 3s at all ranks.

Regurgitate Regurgitate

  • Slow by 15/20/25/30/35%.

Insatiable Hunger (Passive) Insatiable Hunger (Passive)

  • This ability no longer scales off of Focus.
  • Attack speed per kill is increased from 2% to 3%.
  • Each kill also gives a 5% run speed buff for 10s, stacking up to 5 times.

Eat Minion Eat Minion

  • The base healing has been increased to 80/140/200/260/320 and no longer scales off of Focus.
  • Movement speed buff has been removed from this ability.
  • Eating a minion now gives him a 10/15/20/25/30 buff to magical and physical protection.

Eat Minion Eat Minion

  • Healing has been increased:
  • Old - 35/60/85/110/135, increasing with Focus up to 270
  • New - 60/95/130/165/200, increasing with Focus up to 360
  • Base movement speed buff has been increased:
  • Old - 5/10/15/20/25%, increasing with Focus up to 35%
  • New - 10/15/20/25/30%, increasing with Focus up to 45%

Eat Minion Eat Minion

  • The amount of healing has been reduced from 100/150/200/250/300 to 70/120/170/220/270.
  • The cooldown has been increased from 15/14/13/12/11 to 18/17/16/15/14s.

Take Down Take Down

  • Decreased the speed of the jump to fall more in line with other jumps.

Eat Minion Eat Minion

  • Base amount healed reduced from 125/175/225/275/325 to 100/150/200/250/300.
  • Reduced the duration of the movement buff from 6s to 5s.

Butcher Blades Butcher Blades

  • True damage has been reduced from 15/30/45/60/75 to 10/25/40/55/70.