Released Nov 07, 2013
  • Bees! (PASSIVE)

  • Enemies afflicted by Bees! take 10 (+15% of your physical power) physical damage every .5s for 3s and are revealed on the minimap. The Bees! will also attack any nearby enemies that aren't already affected by Bees!, continuing to spread to nearby enemies over time.
  • Hive

  • Ah Muzen Cab creates a new hive at his ground target location, providing him with 20/25/30/35/40% movement speed and 10/20/30/40/50% attack speed while also healing him for a 4/6/8/10/12 (+3% of your physical power) every second that he remains near the hives. The hives can only be destroyed by basic attacks (maximum 8 hives). Cost - 35/40/45/50/55. Cooldown - 8s.
  • Swarm

  • Ah Muzen Cab summons a large swarm of bees that fly forward in a path in front of him, dealing 60/115/170/225/280 (+80% of your physical power) physical damage to all enemies hit and applying Bees! to them. Cost - 65/70/75/80/85. Cooldown - 16/15/14/13/12s.
  • Honey

  • Ah Muzen Cab sprays honey at a moveable ground target location, slowing all enemies in the area by 10/15/20/25/30%. Bees from nearby Hives and Swarm will fly over to protect the honey, dealing 20/30/40/50/60 (+20% of your physical power) physical damage every .5 second and applying Bees! to all enemies as they leave the honey. Cost - 65/70/75/80/85. Cooldown - 10s.
  • Stinger

  • Ah Muzen Cab fires off an enormous stinger that deals 275/355/435/515/595 (+100% of your physical power) physical damage to all enemies in a line, sticking into the first god that is hit, applying Bees! and crippling them for 3 seconds. If the target dies, gets cleansed of Cripple or after 3 seconds, the stinger falls onto the ground for 4 seconds. If Ah Muzen Cab picks up his stinger, he gains an 80% reduction to Stinger's cooldown. Cost - 100. Cooldown - 90s.

Bees!

  • Updated the description of this ability with the correct radius for this ability.

General

  • Ah Muzen Cab is actually a much stronger Hunter than most players give him credit for, putting him in a difficult situation for balance. As Season 3 finishes and we work toward Season 4, we want to make sure gods have a very specific identity. For us, AMC's identity lies in his Hives. This ability is seeing a wide variety of buffs and quality of life changes to reward players that create a clever network of Hives and to make it slightly harder to gank this Hunter with limited mobility.

Hive Hive

  • Reveals all enemy gods within 20 units to all allies and shows hive area at all times.
  • Shows the area of a Hive being placed in targeting mode.
  • Increased Radius from 80 -> 90.
  • Reduce Mana Cost from 40/45/50/55/60 -> 40 at all ranks.

Honey Honey

  • Increased Bees flying to Honey from Hives range from 55 -> 90.

General

  • AMC is seeing an increase to his early game clear to solidify his position as a Hunter with powerful lane clear but limited mobility.
  • AMC's Basics Attacks offset distance has been reduced.

Honey Honey

  • Increased damage from 8/21/34/47/60 to 13/25/37/49/61.

General

  • Ah Muzen Cab players have a lot of flexibility on when and where to place Hives, and this reduction should make that process more convenient.

Hive Hive

  • Cooldown Reduced from 16s to 14s.

General

  • We've come a bit full circle with this change, but it helps our favorite bee excel earlier and should make enemies a bit more wary.

Honey Honey

  • Slow changed from 5/10/15/20/25 to 20% at all ranks.

Bees! Bees!

  • Updated description to mention “10s Cooldown between Disarms.”.
  • Fixed Passive description tooltip cutting off.

Bees! Bees!

  • Fixed Disarm taking longer than 4s to re-apply if Bees! is extended with Basic Attacks.

Bees! Bees!

  • Fixed Bees! causing client crashes.

Bees! Bees!

  • Basic Attacks from Ah Muzen Cab will now extend the duration of Bees! on the target by 1s.
  • Targets that suffer from Bees! for 4s are Disarmed for 1s.
  • Reduced duration from 3s to 2s.
  • Fixed issue where Vulcan's turrets would not take damage from Bees! if hit with Ah Muzen Cab's Honey.

Stinger Stinger

  • Fixed Solid Hornet skin playing Standard voice when retrieving Stinger.

Hive Hive

  • Fixed targeting brackets not working on the hives.

General

  • Base Attack Speed increased from 0.92 to 0.95.
  • Attack Speed per level increased from 1.35% to 1.7%.

Stinger Stinger

  • Casting time reduced from 0.6s to 0.35s.
  • Physical damage scaling increased from 100% to 110%.

Hive Hive

  • Hives no longer provide lifesteal to enemies who attack them.

Honey Honey

  • Fixed an issue where sometimes all the honey wouldn't be deployed.

Honey Honey

  • Reduced honey duration from 6s to 4s.
  • Reduced the speed debuff from 10/15/20/25/30% to 5/10/15/20/25%.

Stinger Stinger

  • The cripple is now correctly treated as a cripple effect for the purposes of CC protection, immunity, and cleansing. Cleansing the cripple (ex: Purification Beads) will not affect the duration the stinger is attached to the target.

Honey Honey

  • Fixed an issue in which the damage was being overly applied to non-player characters (the previous nerf to damage was only being applied to gods and not NPC's).

Honey Honey

  • Damage reduced from 20/30/40/50/60 per tick to 8/21/34/47/60.
  • Physical scaling reduced from 20% per tick to 15% per tick.

Hive Hive

  • Post-Hit delay reduced from 0.15 to 0.1

Swarm Swarm

  • Post-Hit delay reduced from 0.3 to 0.1.

Stinger Stinger

  • Post-Hit delay reduced from 0.3 to 0.1

Bees! Bees!

  • Base damage per tick increased from 5 to 8.

Hive Hive

  • Increased the maximum number of hives out from 4 to 6.

Swarm Swarm

  • Fixed an issue where the projectile could explode if it hit an enemy deployable.

Bees! Bees!

  • Reduced damage from 10 per tick to 5 per tick.
  • Reduced physical power scaling from 15% to 5%.
  • Bees cannot spread from minions to gods.

Hive Hive

  • Reduced the maximum number of deployed hives from 8 to 4.
  • Increased the cooldown from 8s to 16s.

Hive Hive

  • Reduced movement speed bonus from 20/25/30/35/40 to 10/15/20/25/30
  • Removed physical power scaling on the healing effect
  • Increased mana cost from 35/40/45/50/55 to 40/45/50/55/60

Swarm Swarm

  • Fixed an issue in which victims towards the edges of the targeter were not highlighting.

Honey Honey

  • Increased mana cost from 65/70/75/80/85 to 75/80/85/90/95
  • Added a 55-foot radius indicator on deployed hives when Ah Muzen Cab is targeting with Honey.
  • Tooltip updated to indicate 55ft hive activation radius
  • Fixed an issue in which victims would sometimes have honey persist on them until respawn and afterwards were no longer affected throughout the match.
  • Fixed an issue where sometimes the ability would cost double the mana.
  • Fixed an issue where players were not able to protect against the slow.

Stinger Stinger

  • Over the past weekend, we fixed an issue where sometimes the cooldown would be drastically reduced when picking up the dropped stinger.